About: Martian Series (HGD)/Cliff Shadows/Gold Boss Castle UFO   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

At first glance, the Gold Boss Castle UFO's two-arrow attack doesn't seem like much of a threat, as it drops them vertically downwards. However, the two-arrow attack can stay on the ground for a few seconds after being dropped by the Gold Boss Castle UFO, and is able to home in onto characters by sliding on the ground towards them. Because of the Gold Boss Castle UFO's rather low AGI, the ground may be littered with many two-arrows after a while. Players are advised to move characters to different spots in the map every now and then to avoid taking severe damage, or to use the bait strategy to lead the attacks to a different place. Players should also take note that the dark sky color in this stage makes the two-arrow attacks difficult to spot, so characters should be dragged to a differen

AttributesValues
rdfs:label
  • Martian Series (HGD)/Cliff Shadows/Gold Boss Castle UFO
rdfs:comment
  • At first glance, the Gold Boss Castle UFO's two-arrow attack doesn't seem like much of a threat, as it drops them vertically downwards. However, the two-arrow attack can stay on the ground for a few seconds after being dropped by the Gold Boss Castle UFO, and is able to home in onto characters by sliding on the ground towards them. Because of the Gold Boss Castle UFO's rather low AGI, the ground may be littered with many two-arrows after a while. Players are advised to move characters to different spots in the map every now and then to avoid taking severe damage, or to use the bait strategy to lead the attacks to a different place. Players should also take note that the dark sky color in this stage makes the two-arrow attacks difficult to spot, so characters should be dragged to a differen
dcterms:subject
peak exp
  • 10000(xsd:integer)
peak lvl
  • 94(xsd:integer)
dbkwik:fanball/pro...iPageUsesTemplate
N
  • 1(xsd:integer)
to
  • 104(xsd:integer)
from
  • 84(xsd:integer)
IMG
  • Gold_Boss_Castle_UFO.png
abstract
  • At first glance, the Gold Boss Castle UFO's two-arrow attack doesn't seem like much of a threat, as it drops them vertically downwards. However, the two-arrow attack can stay on the ground for a few seconds after being dropped by the Gold Boss Castle UFO, and is able to home in onto characters by sliding on the ground towards them. Because of the Gold Boss Castle UFO's rather low AGI, the ground may be littered with many two-arrows after a while. Players are advised to move characters to different spots in the map every now and then to avoid taking severe damage, or to use the bait strategy to lead the attacks to a different place. Players should also take note that the dark sky color in this stage makes the two-arrow attacks difficult to spot, so characters should be dragged to a different location as soon as the player notices them taking damage from the homing two-arrows.
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