The Robber is one of the eight classes in Might and Magic II: Gates to Another World. The robber can wield one-handed and ranged weapons, and wear light armor. They have some fighting skills, but are more useful for their ability to pick locks, disarm traps, and backstab opponents. To become a robber, a character must have a luck score of at least 15. The base hit point growth of a robber is between 1 and 8 hit points per level. The Hermit is the pre-made robber character in the game.
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