About: Riddle Transfer 5   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

JonBro's input ' RT5 would have taken place in a big indoor test area with many unpursued science experiments, and it would have been reminescent of a school playground on a larger scale. None of the puzzles in any of these games were planned, so I literally know nothing else about what the main core of the game would have consisted of meaning you all shouldn't give a fuck about what I typed. The last door would have been opened by rearranging the letters in Shaw deLot's name to spell "Slow Death." And through the last door is a room with similarities to the final room in the Riddle School series, with machinery at all sides, a large doomsday weapon powered by Zack's heat, and a large, suspicious round hole in the floor blocked by heavy doors. The weapon begins to charge, and you confront

AttributesValues
rdfs:label
  • Riddle Transfer 5
rdfs:comment
  • JonBro's input ' RT5 would have taken place in a big indoor test area with many unpursued science experiments, and it would have been reminescent of a school playground on a larger scale. None of the puzzles in any of these games were planned, so I literally know nothing else about what the main core of the game would have consisted of meaning you all shouldn't give a fuck about what I typed. The last door would have been opened by rearranging the letters in Shaw deLot's name to spell "Slow Death." And through the last door is a room with similarities to the final room in the Riddle School series, with machinery at all sides, a large doomsday weapon powered by Zack's heat, and a large, suspicious round hole in the floor blocked by heavy doors. The weapon begins to charge, and you confront
dcterms:subject
abstract
  • JonBro's input ' RT5 would have taken place in a big indoor test area with many unpursued science experiments, and it would have been reminescent of a school playground on a larger scale. None of the puzzles in any of these games were planned, so I literally know nothing else about what the main core of the game would have consisted of meaning you all shouldn't give a fuck about what I typed. The last door would have been opened by rearranging the letters in Shaw deLot's name to spell "Slow Death." And through the last door is a room with similarities to the final room in the Riddle School series, with machinery at all sides, a large doomsday weapon powered by Zack's heat, and a large, suspicious round hole in the floor blocked by heavy doors. The weapon begins to charge, and you confront Viz, who is using his brain waves to assist the weapons' charging progress. Somehow, you were going to knock him off his post, and you realize Viz was, in fact, your alien friend Diz. He was brainwashed by Zone 5.1 after RT2 and was made to believe he was Viz in order to burn the world with the original plans of Vizion. (The real Viz died at the end of the RS5 just before RT1.)DeLot, who is irate, picks up Phil with a giant mechanical claw from the ceiling and opens the heavy doors in the floor, revealing a lava pit like the one Phil falls into in Riddle School 4, only this wasn't going to be a dream. The claw loosens its grip, and Phil's friends watch in shock and fear as he falls down into the fiery chasm, his life flashing before his eyes. At that point, Phil would have stopped his fall by barely hanging onto a small outcropping in the pit, and you'd take control of Phil, trying everything in your power to make it back out of the pit, realizing there is nothing you could do. Then you would have taken control of Smiley, Phred, and Diz somehow to rescue Phil before his grip loosened. Like all the other Riddle games, there would not have been a way to fail this final test, but the idea was to make it a very tense moment for those who had grown attached to the characters. In the end, Phil is pulled out of the pit by the same claw that Shaw deLot used to drop him in, and deLot accidentally fall into the pit himself in an attempt to jump and grab Phil to kill him with his own two hands.The agents were going to admit they were glad to be free of deLot's rule, which is the same way the aliens following orders under the Vizion project felt after Viz was frozen to death. Zack is now neither hot nor cold, but a perfectly comfortable temperature, and he is slightly saddened but mostly relieved by this fact. Phil is shaken up but greatly thankful to his friends. Diz feels morally conflicted about having left the others behind in RT1 and wonders if it would have been best to stay with them rather than only save himself, because there wasn't time enough to save everyone. But he apologizes sincerely to them and they're all just glad that Diz was there in the end to help save Phil's life. Just outside of the Zone 5.1 building, the agents prepare Phil, Phred, Smiley, and Zack to fly in a jet to their home town at long last, and Diz is with them, only they have to split ways because Diz still has a life to live with his friends in the far reaches of the galaxy. They say their farewells, with Phil and his friends flying in the jet into the distant skies, and Diz going the opposite taking the old Vizion ship back into the cosmos. Before he takes off, it is clear by his expression that he will miss them, but it's for the best that he leaves them behind and goes on his own way.As his ship disappears into the stars above, the credits roll. And after them, I was thinking of having some quick cutscene where Diz and Quiz are playfully laughing and having a friendly, casual discussion with one another as they talk about the silliness of Earth's Internet. This cutscene was going to be my way of laying to rest any assumptions that Quiz was significant to the story. He's just some blue alien who was forced to follow Vizion just like all the other aliens. Nobody liked Viz, and it seemed like the perfect way to say Quiz was a totally innocent and unimportant character was to have him and Diz get in a nonthreatening and funny conversation. I also had the idea that Riddle Transfer 5's credits sequence would have involved clips of Phil's life with his friends, going through the years of school all over again, living his life and growing older, being in the same high school graduation ceremony as Phred, Zack, and Smiley as they got their college diplomas, and the last shot was going to be Phil, walking into his empty university dorm room as clouds dimmed the light coming from a window in the back, and his fully grown, fully matured character was going to set down his bags and take in the silence and the significance of this milestone, because at any given point in his journey, if something had gone wrong, he might not have done, or would not have been able to do, any of this. And even as a world hero, he is still just a human being like everyone else. All of Phil's development as a character would have happened following his near death experience at Zone 5.1 and reliving his life in school with a different point of view. It would have been a very emotional series of scenes, especially for such simple characters that were only a means of comedic effect in RS1-3.'
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software