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Ranged Weapons, or guns, are the second set of weapons available to players. Guns differ from Melee Weapons in that they shoot bullets to strike opponents from afar.

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  • Ranged weapon
  • Ranged Weapon
  • Ranged weapon
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  • Ranged Weapons, or guns, are the second set of weapons available to players. Guns differ from Melee Weapons in that they shoot bullets to strike opponents from afar.
  • Ranged weapons include bows, guns, crossbows, any thrown weapons, and wands. These weapons, except for wands, are equippable by hunters, rogues, and warriors in their ranged weapon slot. Non-throwing weapons also require ammo (arrows forbows and crossbows and bullets or shots for guns). Wands can be used by mages, priests, and warlocks in their ranged weapon slot, but do not require any ammo. Mentioned in contrast to melee weapons.
  • Ranged weapons in Phantasy Star Online 2 include assault rifles, launchers, twin machine guns and bullet bows. Ranged weapons are indicated by blue inventory icons. All ranged weapons increase R-ATK when equipped, increase a mag's ranged support when fed to it, and require R-ATK to use discs to learn their photon arts. Ranged weapons enable use of the dive roll skill, except bullet bows, which enable use of the step skill. Common and uncommon ranged weapons require R-ATK to equip, except bullet bows, which require DEX. Rare weapon requirements vary.
  • Ranged weapon is a type of weapon used to deal damage to a target from a range. All ranged weapons deal either energy damage or kinetic damage. Some ranged weapons can deal an additional elemental damage type: heat, cold, acid, or electricity.
  • Ranged Weapon is a Lionheart skill.
  • This article is about the weapon category. For attacks with a range of "ranged weapon", see ranged attack. A ranged weapon is a weapon such as a crossbow (weapon) that can attack a target at a distance. This article is a . You can help My English Wiki by expanding it.
  • In Sword of the New World, and may online games, the term "Ranged Weapon" is used to refer to weapons which can attack from a distance. These weapons include Rifles, Pistols, Shotguns and Cannons.
  • A ranged weapon is, as the name implies, a weapon that can attack from further away range than the melee range. The Archers use a ranged weapon (Bow) as their main weapon, while [Swordsman|Swordsmen] and Mages have secondary weapons of crossbows and spell guns respectively. All classes except Mages use an ammunition for their ranged weapons.
  • A ranged weapon refers to an item which can be used to perform an attack roll and are primarily for the purpose of attacking at a distance (i.e., while not in melee combat).
  • Ranged weapons include bows, guns, crossbows, any thrown weapons, and wands. These weapons, except for wands, are equippable by hunters, rogues, and warriors in their ranged weapon slot. Wands can be used by mages, priests, and warlocks in their ranged weapon slot. No ranged weapon requires ammo, and they do not need any sort of recharge to continue working. Except for wands, all ranged weapons have a short-range limitation in that they cannot be used on enemies in melee range. Mentioned in contrast to melee weapons.
  • A ranged weapon is a weapon which requires the character wielding it to be within a certain distance of the enemy he is attacking, but does not require him to be adjacent. There are two main categories within ranged weapons: * Thrown weapons: darts; throwing axes; shuriken and sling (while technically a projectile weapon because of its need for ammunition, the sling is considered a thrown weapon in game mechanics). * Projectile weapons: longbow; shortbow; longbow, composite; shortbow, composite; crossbow, light; and crossbow, heavy
  • A ranged weapon is any weapon which can attack a monster not adjacent to you. Technically, any item in the game could be a ranged weapon, if thrown. However, the source code officially designates some weapons as ranged: This is the order in which monsters will try to use a ranged weapon, unless a polearm is available, in which case it will try to apply that first. Colloquially, any item which can be used to damage a monster at a distance could be considered a ranged weapon. This includes items like attack wands, hurled potions and spells.
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  • Skill with ranged weapons such as bows and crossbows.
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Games
  • LH
Type
  • skill
abstract
  • Ranged Weapons, or guns, are the second set of weapons available to players. Guns differ from Melee Weapons in that they shoot bullets to strike opponents from afar.
  • Ranged weapons include bows, guns, crossbows, any thrown weapons, and wands. These weapons, except for wands, are equippable by hunters, rogues, and warriors in their ranged weapon slot. Non-throwing weapons also require ammo (arrows forbows and crossbows and bullets or shots for guns). Wands can be used by mages, priests, and warlocks in their ranged weapon slot, but do not require any ammo. Mentioned in contrast to melee weapons.
  • Ranged weapons in Phantasy Star Online 2 include assault rifles, launchers, twin machine guns and bullet bows. Ranged weapons are indicated by blue inventory icons. All ranged weapons increase R-ATK when equipped, increase a mag's ranged support when fed to it, and require R-ATK to use discs to learn their photon arts. Ranged weapons enable use of the dive roll skill, except bullet bows, which enable use of the step skill. Common and uncommon ranged weapons require R-ATK to equip, except bullet bows, which require DEX. Rare weapon requirements vary.
  • Ranged weapons include bows, guns, crossbows, any thrown weapons, and wands. These weapons, except for wands, are equippable by hunters, rogues, and warriors in their ranged weapon slot. Wands can be used by mages, priests, and warlocks in their ranged weapon slot. No ranged weapon requires ammo, and they do not need any sort of recharge to continue working. Except for wands, all ranged weapons have a short-range limitation in that they cannot be used on enemies in melee range. Bows, guns, and crossbows require the Shoot ability, whereas thrown weapons require the Thrown ability. These two abilities are not interchangeable even though the ranged slot can accommodate both equally well. This means that if you equip a thrown weapon after having had a shooting weapon, you will have to switch to the Thrown ability (often bound to an Action Bar), instead of the Shoot ability. Mentioned in contrast to melee weapons.
  • Ranged weapon is a type of weapon used to deal damage to a target from a range. All ranged weapons deal either energy damage or kinetic damage. Some ranged weapons can deal an additional elemental damage type: heat, cold, acid, or electricity.
  • A ranged weapon is a weapon which requires the character wielding it to be within a certain distance of the enemy he is attacking, but does not require him to be adjacent. There are two main categories within ranged weapons: * Thrown weapons: darts; throwing axes; shuriken and sling (while technically a projectile weapon because of its need for ammunition, the sling is considered a thrown weapon in game mechanics). * Projectile weapons: longbow; shortbow; longbow, composite; shortbow, composite; crossbow, light; and crossbow, heavy Ranged weapons use the character's dexterity modifier on their attack roll. All thrown weapons (except the shuriken) are automatically mighty, with no limit on the strength modifier. Projectile weapons with the the mighty property add their strength modifier to their damage up to the mighty bonus; projectile weapons without the mighty attribute still take a strength penalty to damage with a negative modifier. Projectile weapons require a supply of ammunition to be used, and thrown weapons are not recoverable after being thrown unless they are magically enchanted to do so. If a ranged weapon is used in melee, the attacker suffers a -4 penalty to the attack roll and provokes an attack of opportunity
  • Ranged Weapon is a Lionheart skill.
  • This article is about the weapon category. For attacks with a range of "ranged weapon", see ranged attack. A ranged weapon is a weapon such as a crossbow (weapon) that can attack a target at a distance. This article is a . You can help My English Wiki by expanding it.
  • In Sword of the New World, and may online games, the term "Ranged Weapon" is used to refer to weapons which can attack from a distance. These weapons include Rifles, Pistols, Shotguns and Cannons.
  • A ranged weapon is any weapon which can attack a monster not adjacent to you. Technically, any item in the game could be a ranged weapon, if thrown. However, the source code officially designates some weapons as ranged: * dwarvish spear * silver spear * elven spear * spear * orcish spear * javelin * shuriken * ya * silver arrow * elven arrow * arrow * orcish arrow * crossbow bolt * silver dagger * elven dagger * dagger * orcish dagger * knife * flint stone * rock * loadstone * luckstone * dart * boomerang * cream pie This is the order in which monsters will try to use a ranged weapon, unless a polearm is available, in which case it will try to apply that first. Colloquially, any item which can be used to damage a monster at a distance could be considered a ranged weapon. This includes items like attack wands, hurled potions and spells.
  • A ranged weapon is, as the name implies, a weapon that can attack from further away range than the melee range. The Archers use a ranged weapon (Bow) as their main weapon, while [Swordsman|Swordsmen] and Mages have secondary weapons of crossbows and spell guns respectively. All classes except Mages use an ammunition for their ranged weapons.
  • A ranged weapon refers to an item which can be used to perform an attack roll and are primarily for the purpose of attacking at a distance (i.e., while not in melee combat).
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