About: Werebear   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Werebear
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The origin of werebears is currently unknown. However, they are a form of werecreatures who seem to gain their shapeshifting traits purely through their ancestors. This therefore means that it is hereditary and must be inherited from at least one parent. There is no known trigger which makes a werebear shift for the first time. Only one known tribe have been known to shapeshift into werebears and they are located somewhere near Otsu, Japan. However it is assumed that they did not originate from there, due to the Native American names given to known werebears.
  • A werebear is a wereform that turns the person into a bear-like humanoid.
  • Werebear is a Druid skill in Diablo II.
  • A Werebear is a man who can transform into a bear-like beast. A werebear helps the Sphinx escape at the end of Grip of the Shadow Plague. Unlike werewolfs, the can transform at will.
  • Werebears are the guardians of the forests. They usually live alone in rural areas away from large urban centers and tend to avoid human contact. However, this is not to say that they are unfriendly - in fact, they are willing to help out travelers who are lost or injured, if one asks.
sameAs
dcterms:subject
walksaround
  • Fire
implemented
  • 10(xsd:double)
secondarytype
  • Bears
creatureclass
  • Humans
bestiaryclass
  • Lycantrophe
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 105.0
convince
  • --
Damage Type
  • Physical
deathDmgMod
  • 55.0
iceDmgMod
  • 90.0
behaviour
  • Fairly slow, but hits hard . Werebears rarely retarget, making them quite easy to tank.
walksthrough
  • Energy, Poison
Summon
  • --
actualname
  • werebear
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 105.0
energyDmgMod
  • 85.0
physicalDmgMod
  • 95.0
Stamina
  • 10(xsd:integer)
MaxDmg
  • 650(xsd:integer)
earthDmgMod
  • 50.0
pushable
  • no
alignment5e
bestiarylevel
  • Medium
Skill Tree
pushobjects
  • yes
type4e
  • Natural creature humanoid
isboss
  • no
bestiarytext
  • Werebears are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon, and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often. Werebears are strong and tough, yet a bit slow and clumsy. They are predators nonetheless, and their appearance is a mix between a bear and a human being. Like bears, Werebears favour caverns as homesteads and are not delighted with visitors. The curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult.
bestiaryname
  • werebear
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
Loot
Dmg
  • 230000(xsd:integer)
primarytype
  • Lycanthropes
dbkwik:diablo/prop...iPageUsesTemplate
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dbkwik:elderscroll...iPageUsesTemplate
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