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Some heroes win the Superpower Lottery. Super Strength, Eye Beams and Energy Blasts make issuing a No-Holds-Barred Beatdown a relatively straightforward matter. So Once Again the Day Is Saved, yay. Then there's the rest of them. They have bona-fide powers that set them apart from Puny Humans, but for one reason or another, they either can't or won't just rely on them alone. They've taken Boxing Lessons For All Those Other Poor Shmucks, and fight very similarly to a Badass Normal most of the time. This can be for any of several reasons:

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  • Fights Like a Normal
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  • Some heroes win the Superpower Lottery. Super Strength, Eye Beams and Energy Blasts make issuing a No-Holds-Barred Beatdown a relatively straightforward matter. So Once Again the Day Is Saved, yay. Then there's the rest of them. They have bona-fide powers that set them apart from Puny Humans, but for one reason or another, they either can't or won't just rely on them alone. They've taken Boxing Lessons For All Those Other Poor Shmucks, and fight very similarly to a Badass Normal most of the time. This can be for any of several reasons:
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  • Some heroes win the Superpower Lottery. Super Strength, Eye Beams and Energy Blasts make issuing a No-Holds-Barred Beatdown a relatively straightforward matter. So Once Again the Day Is Saved, yay. Then there's the rest of them. They have bona-fide powers that set them apart from Puny Humans, but for one reason or another, they either can't or won't just rely on them alone. They've taken Boxing Lessons For All Those Other Poor Shmucks, and fight very similarly to a Badass Normal most of the time. This can be for any of several reasons: * The powers don't directly apply to combat, such as Telepathy, Talking to Animals, and X-Ray Vision. However, they may have indirect uses for assisting. Or they do upgrade his natural fighting abilities, but only moderately beyond normal human limits, without anything fantastic such as flight. He has an advantage against the Mooks, but only if he stays on his toes and fights smart. * The character has been Blessed with Suck. His powers can easily wipe the floor with most mooks but are very difficult to use safely, such as having uncontrollable Splash Damage, being Cast From Hit Points, or attracting even more enemies. Or they're very unreliable, either randomly failing to activate (or subject to Magic Misfires) or governed by rules he hasn't figured out yet. In either case, he'd rather use mundane methods than chance it. * The character is Willfully Weak. He's either a Blood Knight who has more fun with Good Old Fisticuffs, or a Smug Snake that can beat you with his powers tied behind his back. Both are more likely to pull out the big guns for a Worthy Opponent. This trope was also an inadvertent side-effect of Coconut Superpowers in old shows and serials due to lack of the special-effects technology to properly depict fantastic powers. Compare Boxing Lessons for Superman, where trained fighting is an optional extra the character takes to help with extreme circumstances; and Guile Hero, where he prefers trickery to outright confrontation. This trope can overlap with Badass Abnormal, if the character still needs to mostly rely on previous fighting skills post-upgrade. NOTE: A De-powered character such as a Henshin Hero only counts if he can voluntarily switch them on and off at will and keeps them shut off most of the time, in which case he's Willfully Weak. The character must have a choice whether or not to (try to) utilize his powers to qualify for this trope. Also, if everyone in his universe has or can potentially learn powers, nobody really has "super powers" -- he's just that universe's version of a Handicapped Badass or Willfully Weak Badass Normal.
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