Priests are a hybrid of protection and smiting monks. Their multiple protection spells can both absorb and deflect any harm that might attack their fellow brethren while at the same time lashing out with a holy fury against those that would attempt to do any harm to any of them. Their strong damaging negating abilities and the pressure placed from their smiting skills makes them a priority target.
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rdfs:label
| - Skeleton Priest
- Skeleton priest
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rdfs:comment
| - Priests are a hybrid of protection and smiting monks. Their multiple protection spells can both absorb and deflect any harm that might attack their fellow brethren while at the same time lashing out with a holy fury against those that would attempt to do any harm to any of them. Their strong damaging negating abilities and the pressure placed from their smiting skills makes them a priority target.
- Race: undead Alignment: neutral evil Armor class: 13 Hit points: 20 Attack bonus: +3 Damage: 1d6+1 bludgeoning damage; criticals 20/x2 (+1 mace) Hit dice (level): 4 Spellcasting: cleric 3 Challenge rating: 4 Size: medium Spell resistance: 10 Trained skills:(‡) concentration (3), heal (4), spellcraft (1) Feats: armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, darkvision, shield proficiency, turn undead, weapon proficiency (creature), weapon proficiency (simple) Blueprint:(‡) nw_skelpriest Craft drop: large bone
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Alignment
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dcterms:subject
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Prof
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Will
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Reflex
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DEX
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feats
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str
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CHA
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resref
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Wis
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slashimmune
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pierceimmune
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dbkwik:guildwars/p...iPageUsesTemplate
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AB
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Name
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SR
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spellcasting
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dbkwik:nwn/property/wikiPageUsesTemplate
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con
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cr
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Species
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HD
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Icon
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AC
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int
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Damage
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Craft
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abstract
| - Priests are a hybrid of protection and smiting monks. Their multiple protection spells can both absorb and deflect any harm that might attack their fellow brethren while at the same time lashing out with a holy fury against those that would attempt to do any harm to any of them. Their strong damaging negating abilities and the pressure placed from their smiting skills makes them a priority target.
- Race: undead Alignment: neutral evil Armor class: 13 Hit points: 20 Attack bonus: +3 Damage: 1d6+1 bludgeoning damage; criticals 20/x2 (+1 mace) Hit dice (level): 4 Spellcasting: cleric 3 Challenge rating: 4 Size: medium Spell resistance: 10 Trained skills:(‡) concentration (3), heal (4), spellcraft (1) Feats: armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, darkvision, shield proficiency, turn undead, weapon proficiency (creature), weapon proficiency (simple) Blueprint:(‡) nw_skelpriest Craft drop: large bone
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