About: Locust Ticker   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Tickers are so-named by the ticking sounds they produce with their mouthes and their legs as they crawl. They can move very fast and can be difficult to shoot, especially when encountering them in dark areas. When a Ticker gets close to a human target, its imulsion tank ignites and explodes violently, killing both the Ticker and its target. Spraying the combat area with rapid fire seems to be the best way to dispatch Tickers, but such a tactic can also drain ammo if employed recklessly. Tickers can also be beaten back, as Gears have demonstrated by booting or clubbing Tickers just as they close in. There is a slight delay before a Ticker's imulsion tank detonates, presenting a brief window of opportunity for Gears to use their rifles to bat Tickers away.

AttributesValues
rdfs:label
  • Locust Ticker
rdfs:comment
  • Tickers are so-named by the ticking sounds they produce with their mouthes and their legs as they crawl. They can move very fast and can be difficult to shoot, especially when encountering them in dark areas. When a Ticker gets close to a human target, its imulsion tank ignites and explodes violently, killing both the Ticker and its target. Spraying the combat area with rapid fire seems to be the best way to dispatch Tickers, but such a tactic can also drain ammo if employed recklessly. Tickers can also be beaten back, as Gears have demonstrated by booting or clubbing Tickers just as they close in. There is a slight delay before a Ticker's imulsion tank detonates, presenting a brief window of opportunity for Gears to use their rifles to bat Tickers away.
dcterms:subject
abstract
  • Tickers are so-named by the ticking sounds they produce with their mouthes and their legs as they crawl. They can move very fast and can be difficult to shoot, especially when encountering them in dark areas. When a Ticker gets close to a human target, its imulsion tank ignites and explodes violently, killing both the Ticker and its target. Spraying the combat area with rapid fire seems to be the best way to dispatch Tickers, but such a tactic can also drain ammo if employed recklessly. Tickers can also be beaten back, as Gears have demonstrated by booting or clubbing Tickers just as they close in. There is a slight delay before a Ticker's imulsion tank detonates, presenting a brief window of opportunity for Gears to use their rifles to bat Tickers away. Wild Tickers have also been witnessed by Gears during the Lambent Pandemic, scurrying about freely on the surface of Sera following the flooding of the Hollow. They only attack humans if hungry or threatened, but generally they are skittish and will usually just run away. As wild Tickers haven't been equipped with explosives by the Locust, they are much less dangerous.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software