It contains many hidden passages that the party must discover to navigate their way. There is a Save point near the end of the Waterway.
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| - It contains many hidden passages that the party must discover to navigate their way. There is a Save point near the end of the Waterway.
- It is used to access the Western Channel, and eventually Waterlogged Passage (hidden behind the waterfalls, opened by two levers). After breaching the Western Channel, it can be used to access Eastern Channel as well. In Adventure Mode, a Waypoint is found in the hall as of patch 2.2.0. The door to the Ancient Waterway is locked and can only be opened by Zoltun Kulle. An attempt to unlock it without him will result in a message that it is sealed by a complex stone mechanism. Inside, a projection of Hakan II appears.
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| dbkwik:diablo/prop...iPageUsesTemplate
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| dbkwik:final-fanta...iPageUsesTemplate
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| dbkwik:finalfantas...iPageUsesTemplate
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| abstract
| - It contains many hidden passages that the party must discover to navigate their way. There is a Save point near the end of the Waterway.
- It is used to access the Western Channel, and eventually Waterlogged Passage (hidden behind the waterfalls, opened by two levers). After breaching the Western Channel, it can be used to access Eastern Channel as well. In Adventure Mode, a Waypoint is found in the hall as of patch 2.2.0. The door to the Ancient Waterway is locked and can only be opened by Zoltun Kulle. An attempt to unlock it without him will result in a message that it is sealed by a complex stone mechanism. Inside, a projection of Hakan II appears.
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| is PS Location
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