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| - Okay, so here is an interesting topic most would not want to click, but pure curiosity takes hold! A challenge build is essentially a build for those who are looking to add some spice to their adventures, or rather difficulty. Currently only 4 Challenge Builds exist, and due to their increased difficulty, frustration can become quite prevolent. These 4 build are known as such: Celestial Mage (Magic), ManSlayer (Melee), CuttThroat (Ranged), And finally WillBinder (All Attack Types). These Builds are DIFFICULT! Here are some tables showing what stats are used. Celestial Mage (Magic) 2. No misc. items
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| abstract
| - Okay, so here is an interesting topic most would not want to click, but pure curiosity takes hold! A challenge build is essentially a build for those who are looking to add some spice to their adventures, or rather difficulty. To show what a Challenge Build is, first an explanation is in order. Challenge builds are for those who are veterans to the game who filled at least one account with max level characters who are just too powerful to enjoy anymore (Having filled 4 accounts with level 136 characters all able to crush foes with less then 4000 HP in no more then 2 hits, no matter what the defense of the foe is). I created an idea that found its way into my mind after making a mockery of every single foe dubbed Unbeatable. All these creatures were killed with little to no effort including carnax one on one, being a somewhat strategical prodigy I always find myself searching for hightened difficulties so here is how I find to do it (Since handicaps don't affect me such as no pets, no pots, no GA, no ubers, and no mastercrafts) Currently only 4 Challenge Builds exist, and due to their increased difficulty, frustration can become quite prevolent. These 4 build are known as such: Celestial Mage (Magic), ManSlayer (Melee), CuttThroat (Ranged), And finally WillBinder (All Attack Types). These Builds are DIFFICULT! Here are some tables showing what stats are used. Celestial Mage (Magic) Here is where difficulty comes into play. Stats are trained less often, and in peculier areas. Lv 50 = STR - 0/ DEX - 50/ INT - 100/ END - 50/ CHA - 0/ LUK - 50 Lv 90 = STR - 0/ DEX - 90/ INT - 150/ END - 75/ CHA - 0/ LUK - 125 Lv 115 = STR - 0/ DEX - 120/ INT - 175/ END - 100/ CHA - 0/ LUK - 130 Lv 135 = STR - 0/ DEX - 200/ INT - 200/ END - 100/ CHA - 0/ LUK - 175 RULES OF THIS BUILD 1. No mana potions 2. No misc. items ManSlayer (Melee) Becoming a ManSlayer is quite difficult, because you only train stats 3 times Lv 75 = STR - 75/ DEX - 100/ INT - 0/ END - 50/ CHA - 0/ LUK - 150 Lv 110 = STR - 150/ DEX - 150/ INT - 0/ END - 100/ CHA - 0/ LUK -150 Lv 135 = STR - 200/ DEX - 200/ INT - 0/ END - 175/ CHA - 0/ LUK - 200 RULES OF THIS BUILD 1. No training away from the challenge build specifications CutThroat (Ranged) I found being a CutThroat to be a medium difficulty, unlike Celestial Mages and ManSlayers which are hard difficulties, you train fairly early but lack one important thing, no tokens can be spent and no ubers can be purchased until specified in the chart below. Lv 20 = STR - 30/ DEX - 50/ INT - 0/ END - 0/ CHA - 0/ LUK - 40 Lv 55 = STR - 70/ DEX - 80/ INT - 20/ END - 25/ CHA - 0/ LUK - 60 Lv 80 (Token spending privilege + Ubers) = STR - 90/ DEX - 105/ INT - 60/ END - 60/ CHA - 0/ LUK - 60 Around level 125, CutThroats begin to hone their skills and train every 5 levels. Lv 125 = STR - 200/ DEX - 150/ INT - 75/ END - 100/ CHA - 0/ LUK - 100 Lv 130 = STR - 200/ DEX - 150/ INT - 100/ END - 100/ CHA - 0/ LUK - 100 Lv 135 = STR - 200/ DEX - 175/ INT - 100/ END - 100/ CHA - 0/ LUK - 100 RULES OF THIS BUILD 1. No Ubers until Level Specified WillBinder WillBinders are the most difficult to accomplish due to the fact you're only allowed to use healing spells and the training levels are random numbers and the stats tend to go into a WILDCARD effect. To fully understand a WillBinder takes a true veteran who is aware what these oddly trained stats can do with the right defense, spells, and weaponry. I'll give you a tiny taste of what these are capable of. With my level 105 WillBinder, I one shotted Sine Qui Non, level 113, 10k hp, no elemental defense higher then 110. So elemental defense had nothing to do with me doing 14780 damage. Lv 12 = STR - 10/ DEX - 10/ INT - 10/ END - 10/ CHA - 10/ LUK - 10 Lv 26 = STR - 40/ DEX - 20/ INT - 15/ END - 25/ CHA - 15/ LUK - 15 Lv 41 = STR - 40/ DEX - 40/ INT - 20/ END - 30/ CHA - 30/ LUK - 45 Lv 73 = STR - 85/ DEX - 70/ INT - 40/ END - 70/ CHA - 30/ LUK - 70 Lv 109 = STR - 200/ DEX - 120/ INT - 45/ END - 70/ CHA - 30/ LUK - 80 Lv 119 = STR - 200/ DEX - 135/ INT - 50/ END - 75/ CHA - 30/ LUK - 105 Lv 128 = STR - 200/ DEX - 155/ INT - 50/ END - 85/ CHA - 30/ LUK -120 Lv 135 = STR - 200/ DEX - 165/ INT - 50/ END - 90/ CHA - 30/ LUK - 140 Now, WillBinders may seem like an underpowered build, and thats exacly what I thought until I attempted the build for myself! In truth, WillBinders, while being very hard to train, are probably the most powerful in terms of attack damage. Please note that this sometimes won't work for some, due to the trouble of actually building it up. Even though your attack damage will be very high, your block chance will drop somewhat, due to only 165 dexterity. If you wish to attempt this, please be sure that you have killed at least 5 unbeatable ranked bosses with your main character. Going in blind is bound to cause really bad frustration due to the rules of this challenge build. RULES OF THIS BUILD 1. No Potion Use 2. No Uber or Mastercraft Sets Until Lv:90 3. No Z-Token Armors
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