User can create, own or find technology that operates on a mechanism or spectrum likely improbable or inaccessible to modern day humanity, for such feats as living armor and weapons, devices, etc. The technology tends to have a basis in some form of alternate technological advances that did not happen in humanity, such as enhanced bioengineering, magic, an energy-based biology, psionics, or any number of combinations.
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| - User can create, own or find technology that operates on a mechanism or spectrum likely improbable or inaccessible to modern day humanity, for such feats as living armor and weapons, devices, etc. The technology tends to have a basis in some form of alternate technological advances that did not happen in humanity, such as enhanced bioengineering, magic, an energy-based biology, psionics, or any number of combinations.
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| - Possesses modified technology
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| - Skulker uses a wide variety of ghost-based technology centered around spectral energies and ectoplasm.
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| - User can create, own or find technology that operates on a mechanism or spectrum likely improbable or inaccessible to modern day humanity, for such feats as living armor and weapons, devices, etc. The technology tends to have a basis in some form of alternate technological advances that did not happen in humanity, such as enhanced bioengineering, magic, an energy-based biology, psionics, or any number of combinations.
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