About: MattPeabody.txt   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • MattPeabody.txt
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
response
  • Well?
  • Say something.
  • {agitated / Defiant} Maybe I can't stop you, but I can still put a few bullets in you if you try anything.
  • {Amused} Although it's really more why you look like us.
  • {making the best of a bad situation / Concerned} Now we just have each other. No point in going anywhere else.
  • {explaining his earlier aggression / Nervous} We've survived this long by being careful.
  • Don't just stand there.
  • {apologetic / Apologetic} I wish I had more to give you, but we don't have much.
  • {relieved / Relieved} I guess we were some of the lucky ones. Most folks die instead of becoming ghouls. Must be something in both our genes.
  • {apologetic / Grateful} I wish I had more to give you, but we don't have much.
  • {Grateful} Please, take this. It's the least we can do.
  • {explaining his earlier aggression / Apologetic} This is a dangerous area. You can't be too careful.
  • {Somber} The bombs didn't kill us. Almost, but not quite.
  • {Angry} They won't take us Carol. At least not alive.
  • {Grateful} Here, take this.
  • {Grateful} Let me thank you. Take this.
  • {Sad} We didn't make it to the shelter in time.
  • {Stern} Billy, get upstairs.
  • {Surprised} Son? Is that really you?
  • {sad / Sad} We lost our friends, our family, and even our son when the bombs dropped.
  • {he's not really "happy", he's smiling to reassure his child / Happy} Yes, Billy that's why.
  • {warning / Nervous} We don't have anything worth stealing, so just move along, stranger.
  • {warning / Nervous} Move along, stranger. We don't need anything you've got and we don't have anything you might want.
  • {Explaining an unfortunate reality to his child / Apologetic} The radiation changed us. Looks like it did the same thing to you.
  • {Explaining an unfortunate reality to his child / Apologetic} We're ghouls, Billy.
  • {a "what's the point" attitude / Somber} This is our home. We've lived here for... since before.
srow
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 8(xsd:integer)
  • 11(xsd:integer)
abxy
  • A1a
  • A1b
  • B1a
  • B1b
  • X1a
  • X1b
  • Y1a
  • Y1b
  • Y1c
trow
  • 2(xsd:integer)
  • 3(xsd:integer)
scene
  • -
Before
  • CarolPeabody: Billy? Billy!
  • CarolPeabody: Oh my god! They want Billy!
  • Player Default: What are you doing out here?
  • Billy: What happened to you? You're all burned up like me.
  • CarolPeabody: The door was shutting as the bombs fell. We both must have taken a lot of radiation.
  • Billy: So that's why you guys look like me.
  • Player Default: Hah! You can't stop me.
  • Player Default: He's a good kid.
  • Player Default: I'm glad we found you.
  • Player Default: Not very friendly, are you.
  • Player Default: So how did you end up as ghouls?
  • CarolPeabody: We've been living here ever since. Not really anywhere else to go.
  • Player Default: I'll stand back. I don't mean any harm.
  • Player Default: Thank Billy. I told him you were dead.
After
  • Player Default: You can have them. Why should I risk my life?
  • Billy: It's me. It's really me.
  • CarolPeabody: The door was shutting as the bombs fell. We both must have taken a lot of radiation.
  • Billy: So that's why you guys look like me.
  • CarolPeabody: Don't worry about it, Billy.
  • CarolPeabody: We wandered for a while, but eventually came back here.
Topic
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 83(xsd:integer)
  • 106(xsd:integer)
is dialogue of
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