In combat, it gains following abilities:
* Fast and Mortar affixes (Mortar has no minimum range, deals increased damage and shoots more lobs)
* Flame Breath: a short-ranged attack dealing average Fire damage in front of Agnidox, similar to Colossal Firewing's breath. Also knocks enemy back.
* Charged Fireball: spits a single, but fast fireball dealing high Fire damage.
* Fire Volley: spits three slower fireballs, each dealing average Fire damage.
* Mark of Fire: places a medium-size fiery rune on the ground that activates in 2 seconds and lasts 30 seconds. While active, deals high Fire damage over time to anything in it. Can have many at the same time.
* Flame Nova: only used when at 50% Life or lower, every 30 seconds. Releases a 360 degrees volley of fire blasts, de
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| - In combat, it gains following abilities:
* Fast and Mortar affixes (Mortar has no minimum range, deals increased damage and shoots more lobs)
* Flame Breath: a short-ranged attack dealing average Fire damage in front of Agnidox, similar to Colossal Firewing's breath. Also knocks enemy back.
* Charged Fireball: spits a single, but fast fireball dealing high Fire damage.
* Fire Volley: spits three slower fireballs, each dealing average Fire damage.
* Mark of Fire: places a medium-size fiery rune on the ground that activates in 2 seconds and lasts 30 seconds. While active, deals high Fire damage over time to anything in it. Can have many at the same time.
* Flame Nova: only used when at 50% Life or lower, every 30 seconds. Releases a 360 degrees volley of fire blasts, de
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abstract
| - In combat, it gains following abilities:
* Fast and Mortar affixes (Mortar has no minimum range, deals increased damage and shoots more lobs)
* Flame Breath: a short-ranged attack dealing average Fire damage in front of Agnidox, similar to Colossal Firewing's breath. Also knocks enemy back.
* Charged Fireball: spits a single, but fast fireball dealing high Fire damage.
* Fire Volley: spits three slower fireballs, each dealing average Fire damage.
* Mark of Fire: places a medium-size fiery rune on the ground that activates in 2 seconds and lasts 30 seconds. While active, deals high Fire damage over time to anything in it. Can have many at the same time.
* Flame Nova: only used when at 50% Life or lower, every 30 seconds. Releases a 360 degrees volley of fire blasts, dealing slight, but hardly avoidable Fire damage.
* Claw: melee attack for average Physical damage, only used if nothing else is available. Since nearly all of this Rift Guardian's damage is Fire, having a Star of Azkaranth may make the fight very easy, as the boss will be completely unable to hurt the player aside from basic melee attack.
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