About: Anticipation   Sponge Permalink

An Entity of Type : dbkwik:resource/8gVnyu2ccyQ2vHc4hHe1uQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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rdfs:label
  • Anticipation
  • Anticipation
  • Anticipation
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  • |}
  • This passive spell grants the Cra bonus final damage% on his next turn after removing MP from targets and reduces the AP cost of Biting Blow from 4 to 3. Cra Elemental Spells: Active Support Spells: Passive Support Spells:
  • Section 102 of the U.S. patent law denies patentability to an invention which was "known or used" in the United States prior to its invention by the applicant. Anticipation exists when the prior art indicates that a patent application lacks novelty by fully describing something within a claim.
  • Anticipation will not reduce damage over time or stuns and binds if it is activated after the effect has started. Anticipation will prevent Araxxor and Araxxi from dragging the player towards them with their swipe attack and will reduce the number of clicks needed to escape the cocoon attack. The Clear Headed perk will lengthen Anticipation's duration by 2 ticks (1.2s) per rank but remove its damage reducing effect. The Reflexes perk will halve its duration and cooldown.
  • Raises Accuracy; MP -0;
  • Anticipation (きけんよち) is an ability introduced in Generation IV. Seven Pokémon have this ability.
  • From [[w:|]][[Category: derivations|Anticipation]] anticipatio; compare with French anticipation.
  • Anticipation (きけんよち Danger Premonition) is een gave geïntroduceerd in Generatie IV. Zeven Pokémon kunnen deze gave hebben.
  • "Anticipation" is an Action card in the Deck Building Game. It is introduced with the "Mercenaries" expansion set. There are five copies in the set. Anticipation has a price of 20 gold.
  • Anticipation (2005) is a short film written and directed by Mike Stromenger.
  • Anticipation is an NES game Published by Milton Bradly and Developed by Rare Ware Ltd. It was a board game-like video game.
  • "Anticipation" (「期待」 Kitai) is chapter N::82 of chapter of::Magical Girl Lyrical Nanoha ViVid. It was originally published on published::February 26, 2016.
  • (Force; 1 Force point) After initiative is determined, a character using this Force power allows you to reroll your initiative roll. You must take the second result, even if it is worse. You can do this only once per round, regardless of the number of allied characters with Anticipation. If another special ability or Force power allows you to roll twice for initiative, you can reroll both dice using Anticipation.
  • While the school of Divination is not the most useful for those who would with to bring harm to their enemies - physically at least - the school is not without its defensive measures. Anticipation is the tool a diviner uses to predict and evade those who would bring harm to them. When using this ability, the diviner is subject to the illusion of the world slowing down around them. An attacker's motions are reduced to a mere fraction of what they were before, and even arrows can be tracked, to slip out of their way.
  • The gameplay is similar to that of a board game, like Pictionary. Either playing as a pair of women's shoes, a horn, an ice cream cone, or a Teddy bear, the game slowly draws a picture and the first person to buzz in and guess the correct answer moves forward on the game board. The number of spaces the player moves depends upon the number on the die, which counts down from 6 as the picture is drawn. Once a player correctly identifies a drawing for each of the four categories on a level, that player literally rises to the next-higher level. On the Easy and Medium difficulty levels, the first player to complete the third level wins the game. On the Hard and Very Hard difficulty levels, the first player to complete all four levels wins. The fourth level is identical to the third, except that
sameAs
Level
  • 3(xsd:integer)
dcterms:subject
animresize
  • 200(xsd:integer)
droppedBy
  • Conclave Offering
transmutable
  • f
ja title
  • 期待
anim
  • Anticipation.gif
Passive
  • yes
  • *After removing 1 MP, for the next turn: **+3% Final Damage *Biting Blow: **AP cost reduced by 1
  • *After removing 1 MP, for the next turn: **+5% Final Damage *Biting Blow: **AP cost reduced by 1
Unlock
  • 70(xsd:integer)
Cooldown
  • 24(xsd:integer)
Rarity
  • Uncommon
adrenaline
  • +8
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