About: Pseudopet   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Most powers' effects come directly from the player or enemy using them. Other powers actually create a temporary, untargetable, invulnerable object on the map, and that object is the true source of the power's effects. This object is a pseudopet.

AttributesValues
rdfs:label
  • Pseudopet
rdfs:comment
  • Most powers' effects come directly from the player or enemy using them. Other powers actually create a temporary, untargetable, invulnerable object on the map, and that object is the true source of the power's effects. This object is a pseudopet.
dcterms:subject
abstract
  • Most powers' effects come directly from the player or enemy using them. Other powers actually create a temporary, untargetable, invulnerable object on the map, and that object is the true source of the power's effects. This object is a pseudopet. Sometimes this object is visible and mobile, like Voltaic Sentinel and Whirlwind, and it's easy to think of it as a pet, albeit one that can't be targeted or killed. Other times, this object is visible and stationary, like Lightning Storm. And other times, like with Rain of Fire, the object is merely the center of a visual effect and not displayed as a tangible item itself, and calling it a "pet" is unintuitive. In all these cases, though, the inner workings are the same: a power creates a thing that produces effects on players or enemies using the same AI and Attack Mechanics that true pets do.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software