About: Cradle of Chaos   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Cradle of Chaos is a randomly generated dungeon in Elona+. It appears in the center of the Lost Irva continent, above the Shrine of Guardian. It has the appearance of a Fort of Chaos. Standing over it shows the text, "You see the huge castle. Wheel of fortune starts to turn again." When inside the dungeon, one of the musics from mcDungeon10 to mcDungeon16 play randomly (The usual dungeon musics still play randomly). On the 14th floor, you will meet Marka the silver bear again. Nothing major happens also. Marka will not have unique equipment.

AttributesValues
rdfs:label
  • Cradle of Chaos
rdfs:comment
  • The Cradle of Chaos is a randomly generated dungeon in Elona+. It appears in the center of the Lost Irva continent, above the Shrine of Guardian. It has the appearance of a Fort of Chaos. Standing over it shows the text, "You see the huge castle. Wheel of fortune starts to turn again." When inside the dungeon, one of the musics from mcDungeon10 to mcDungeon16 play randomly (The usual dungeon musics still play randomly). On the 14th floor, you will meet Marka the silver bear again. Nothing major happens also. Marka will not have unique equipment.
dcterms:subject
dbkwik:elona/prope...iPageUsesTemplate
abstract
  • The Cradle of Chaos is a randomly generated dungeon in Elona+. It appears in the center of the Lost Irva continent, above the Shrine of Guardian. It has the appearance of a Fort of Chaos. Standing over it shows the text, "You see the huge castle. Wheel of fortune starts to turn again." When inside the dungeon, one of the musics from mcDungeon10 to mcDungeon16 play randomly (The usual dungeon musics still play randomly). Each floor seems to be randomly generated, and the floors themselves are fairly large. The dungeon is filled with enemies that have had their base levels raised. Unlike the void, where every monster has it's level raised by a set amount, the levels of the monsters are all raised to the same level. This seems to be 140 on the first level, and +1 level per floor that you descend. The only enemies that appear have base levels below the set level, so NPCs will not appear that would have to have their levels lowered. Once reaching the 4th floor, a dialog with Marka the silver bear ensues, continuing the main storyline of the third arc. The player now has to return to Palmia and talk with Erystia the scholar of history, in order to progress the story and get access to the 5th floor of the Cradle of Chaos. It's a randomly generated floor, and so is the 6th, but the stairs on the 6th floor lead to a static indoor map called Hall of evil 7th lv, which is populated with the new chaos-type enemies and a hostile , who drops his precious artifact after slain. Leaving the dungeon after reaching 7th floor, even without killing Aikage, ensues a short conversation with Norne the guide, and the Shrine of Guardian becomes accessible, unlocking a more convenient method of traveling between Lost Irva and North Tyris. The way down in Hall of evil is sealed, and has the flavor text "the path is blocked by chaos barrier". The floors following this one are randomly generated, until floor 41, which is an exact copy of the final boss room in Rehmido (floor 30), sans enemies or any NPCs. In versions past 1.51, You will find Spipha the dragon hunter in the 12th floor. Nothing major happens besides a few dialogue. Spipha seems to have the and an Godly Bolt. So if you did not get it in Ulm-Leson, now's the change to try to get it. She will stay in the 12th floor and not move. On the 14th floor, you will meet Marka the silver bear again. Nothing major happens also. Marka will not have unique equipment. On the 15th floor, you will be in an map named "Hall". You will meet a Norne the guide and Belphat the Cosmic Sword. Trying to go down the stairs will have Norne say that the gods won't allow you to go further down. Talking to both will have Belphat join your team in search of someone named "Kuro". Kuro is Kuroya the Looking Universe located in the Docks in northern Lost Irva. On the 20th floor, you will be in another hall room. You will meet the adventure merchant. She explains that the the downstair is locked and she has the key. She only gives the key only if you buy one of her stuffs (each price is 99999gp). Killing her will not drop the key. On the 25th floor, you will meet the lightning of blue as a mid-boss. There are many enemies in the map which makes fighting her harder. You can skip the mid-boss fight and go to the downstair without fighting any of them. Killing her will give you a quest item and also change the future event. On version 1.61, The dungeon will keep going until the 33rd floor. Trying to go downstairs will result in a text saying that downstairs is not finished. This article is a . You can help My English Wiki by expanding it.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software