rdfs:comment
| - In the beginning of the game, the Japanese Navy would attack your wonder in the north of your base. You shall try to defend it with the surrounding keeps (as you advance to the Imperial Age at the 1st second, your guard towers are automatically upgraded), and send your Fire Ships if necessary. If your wonder is destroyed at this moment, the Japanese fleet would immediately start attacking your base at the south. After you've sunk the Japanese fleet (which shouldn't be too difficult, with a few Turtle Ships on your side), you'll be given instructions to destroy their docks.
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abstract
| - In the beginning of the game, the Japanese Navy would attack your wonder in the north of your base. You shall try to defend it with the surrounding keeps (as you advance to the Imperial Age at the 1st second, your guard towers are automatically upgraded), and send your Fire Ships if necessary. If your wonder is destroyed at this moment, the Japanese fleet would immediately start attacking your base at the south. The simplest strategy is to concentrate on defending yourself from the Japanese Navy (yellow). Build ships to face theirs, but also have a few soldiers on hand, in case a transport ship makes it across. The best way to do this is to concentrate on Fire Ships, as the Japanese Navy doesn't build many Demolition Ships. You might be able to achieve sea superiority, which allows you to intercept most of the enemy transports, which is the most efficient way to defend against their land attacks. An alternative and maybe better way is to abandon the original settlements and build another well fortified town center inland, concentrating on fortifying this, the best location being near the central cliff where the two isolated allied green Admiral Yi light cavalry are. This strategy stops the problem of Japanese boat attacks (although you will still have to face the samurai and other raiders). After some time has passed, you'll be given the task of finding Admiral Yi (green), who's developed a weapon to fight the invaders. If you send a unit up north (Scout Cavalry are perfect), you'll find a transport ship on the river, and a few soldiers from Japanese Raiders (purple). You can defeat these, but it's not required; just get the unit across the river, and head west to receive two Elite Turtle Ships and Admiral Yi himself (a Hero turtle ship). As the ships head south, the Chinese (orange) residing on the small island south of the Korean peninsula will give you ten Chu Ko Nu and ten Bombard Cannons, but they'll be useless until you transport them somewhere. It would be advisable to send your Transport Ships there before you bring your turtle ships there, because once you own the 20 Chinese units, the Japanese Navy would immediately start attacking the island, and the Chinese castle and towers would not protect you (see section above "Allies"). After you've sunk the Japanese fleet (which shouldn't be too difficult, with a few Turtle Ships on your side), you'll be given instructions to destroy their docks.
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