When used in combination with a Hexer, the War Magus can be a source of infinite TP for your party. The process is as follows: The Hexer uses Corrupt to inflict the Curse status on all enemies. The War Magus then uses Cursecut to attack a cursed enemy while absorbing TP from it. Afterwards, the War Magus uses Transfer to donate between 10 and 40 TP from itself to another party member. Using this method, a party has the unique ability to withstand the labyrinth indefinitely without returning to town. The only downside is that it will take quite a few levels to get Cursecut—A War Magus learning nothing else won't be able to learn Cursecut until Lv. 14 (16 if Cure is learned). Learning Transfer also requires at least 2 Skill Points, depending on the amount you want to transfer. Caution should
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:etrian/prop...iPageUsesTemplate | |
abstract |
|