About: War Magus   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When used in combination with a Hexer, the War Magus can be a source of infinite TP for your party. The process is as follows: The Hexer uses Corrupt to inflict the Curse status on all enemies. The War Magus then uses Cursecut to attack a cursed enemy while absorbing TP from it. Afterwards, the War Magus uses Transfer to donate between 10 and 40 TP from itself to another party member. Using this method, a party has the unique ability to withstand the labyrinth indefinitely without returning to town. The only downside is that it will take quite a few levels to get Cursecut—A War Magus learning nothing else won't be able to learn Cursecut until Lv. 14 (16 if Cure is learned). Learning Transfer also requires at least 2 Skill Points, depending on the amount you want to transfer. Caution should

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  • War Magus
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  • When used in combination with a Hexer, the War Magus can be a source of infinite TP for your party. The process is as follows: The Hexer uses Corrupt to inflict the Curse status on all enemies. The War Magus then uses Cursecut to attack a cursed enemy while absorbing TP from it. Afterwards, the War Magus uses Transfer to donate between 10 and 40 TP from itself to another party member. Using this method, a party has the unique ability to withstand the labyrinth indefinitely without returning to town. The only downside is that it will take quite a few levels to get Cursecut—A War Magus learning nothing else won't be able to learn Cursecut until Lv. 14 (16 if Cure is learned). Learning Transfer also requires at least 2 Skill Points, depending on the amount you want to transfer. Caution should
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  • When used in combination with a Hexer, the War Magus can be a source of infinite TP for your party. The process is as follows: The Hexer uses Corrupt to inflict the Curse status on all enemies. The War Magus then uses Cursecut to attack a cursed enemy while absorbing TP from it. Afterwards, the War Magus uses Transfer to donate between 10 and 40 TP from itself to another party member. Using this method, a party has the unique ability to withstand the labyrinth indefinitely without returning to town. The only downside is that it will take quite a few levels to get Cursecut—A War Magus learning nothing else won't be able to learn Cursecut until Lv. 14 (16 if Cure is learned). Learning Transfer also requires at least 2 Skill Points, depending on the amount you want to transfer. Caution should be exercised in using this setup, as Transfer can only be used in battle, when the War Magus, especially if the only healer, could be doing something more helpful. If at a sufficient level, Amrita and its successors are sufficient if pricey, if TP recovery is really needed.
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