The term "Fallen", as applied in Diablo II, refers to the Imp variant of Fallen, as distinct from the Fallen Shaman. They are the first demonic creatures the player encounters, and appear as small demons carrying a spiked club, short scimitar-like sword or axe on one hand, and often a crude metallic shield or a torch in the other. They often scatter and run if one of their own is slain, but return to fight again if stopped by any obstacle. Fallen Shamans, if in proximity, can resurrect slain Fallen; Fallen resurrected in this manner do not count into experience points or drop loot if killed again. Fallen appear mostly in Act I, being found in small groups with a Fallen Shaman accompanying them and occasionally, entire camps of them can be found. Despite their overwhelming numbers, Fallen a
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rdf:type
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rdfs:label
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rdfs:comment
| - The term "Fallen", as applied in Diablo II, refers to the Imp variant of Fallen, as distinct from the Fallen Shaman. They are the first demonic creatures the player encounters, and appear as small demons carrying a spiked club, short scimitar-like sword or axe on one hand, and often a crude metallic shield or a torch in the other. They often scatter and run if one of their own is slain, but return to fight again if stopped by any obstacle. Fallen Shamans, if in proximity, can resurrect slain Fallen; Fallen resurrected in this manner do not count into experience points or drop loot if killed again. Fallen appear mostly in Act I, being found in small groups with a Fallen Shaman accompanying them and occasionally, entire camps of them can be found. Despite their overwhelming numbers, Fallen a
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dcterms:subject
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dbkwik:diablo/prop...iPageUsesTemplate
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Name
| - Fallen
- Dark One
- Carver
- Devilkin
- Warped One
|
hell act
| - 1(xsd:integer)
- 5(xsd:integer)
|
hell damres
| - 15(xsd:integer)
- 75(xsd:integer)
|
normal magres
| - 0(xsd:integer)
- 50(xsd:integer)
|
nightmare de
| |
nightmare act
| - 1(xsd:integer)
- 5(xsd:integer)
|
normal cr
| - 0(xsd:integer)
- 50(xsd:integer)
|
hell magres
| - 0(xsd:integer)
- 75(xsd:integer)
|
nightmare cr
| - 0(xsd:integer)
- 66(xsd:integer)
|
nightmare im
| |
nightmare dam
| - 13(xsd:integer)
- 14(xsd:integer)
- 15(xsd:integer)
- 16(xsd:integer)
- 17(xsd:integer)
- 20(xsd:integer)
- 22(xsd:integer)
|
normal damres
| - 0(xsd:integer)
- 50(xsd:integer)
|
normal type
| |
nightmare magres
| - 0(xsd:integer)
- 66(xsd:integer)
|
hell fr
| - 75(xsd:integer)
- 100(xsd:integer)
- 110(xsd:integer)
- 120(xsd:integer)
- 125(xsd:integer)
|
normal ar
| - 8(xsd:integer)
- 31(xsd:integer)
- 52(xsd:integer)
- 80(xsd:integer)
- 389(xsd:integer)
|
normal dam
| - 1(xsd:integer)
- 2(xsd:integer)
- 3(xsd:integer)
- 11(xsd:integer)
|
hell exp
| - 17376(xsd:integer)
- 18259(xsd:integer)
- 20909(xsd:integer)
- 31510(xsd:integer)
- 33276(xsd:integer)
|
hell type
| |
nightmare fr
| - 0(xsd:integer)
- 66(xsd:integer)
|
normal pr
| - 0(xsd:integer)
- 50(xsd:integer)
|
hell im
| |
nightmare ar
| - 627(xsd:integer)
- 657(xsd:integer)
- 664(xsd:integer)
- 673(xsd:integer)
- 696(xsd:integer)
- 703(xsd:integer)
- 712(xsd:integer)
- 745(xsd:integer)
- 918(xsd:integer)
- 972(xsd:integer)
|
nightmare type
| |
nightmare block
| - 9(xsd:integer)
- 16(xsd:integer)
- 25(xsd:integer)
- 36(xsd:integer)
- 49(xsd:integer)
|
hell chill
| |
hell dam
| - 34(xsd:integer)
- 35(xsd:integer)
- 36(xsd:integer)
- 38(xsd:integer)
- 39(xsd:integer)
- 40(xsd:integer)
- 42(xsd:integer)
- 43(xsd:integer)
- 47(xsd:integer)
- 48(xsd:integer)
|
normal fr
| - 0(xsd:integer)
- 50(xsd:integer)
|
normal de
| |
hell lr
| - 0(xsd:integer)
- 75(xsd:integer)
|