About: Body Item Slots   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Chaos Dreams introduces a classification of item called body items, which occupy body item slots. These slots are those that interface with the user's biology, replacing parts of or adding to their physiology. Some processes also allow creatures to gain mutations, filling the slot with a permanent change to their body.

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  • Body Item Slots
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  • Chaos Dreams introduces a classification of item called body items, which occupy body item slots. These slots are those that interface with the user's biology, replacing parts of or adding to their physiology. Some processes also allow creatures to gain mutations, filling the slot with a permanent change to their body.
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abstract
  • Chaos Dreams introduces a classification of item called body items, which occupy body item slots. These slots are those that interface with the user's biology, replacing parts of or adding to their physiology. Some processes also allow creatures to gain mutations, filling the slot with a permanent change to their body. * Arm A bipedal creature typically has 2 arm slots, one per arm. Creatures with less or more arms may have less or more arm slots, as specified in their description or racial traits. Effects that give a creature additional arms do not give them additional arm slots unless otherwise stated. * Cerebral Creatures with brains have 3 cerebral slots. Creatures without brains but with nervous systems have 1 cerebral slot. * Dermal Creatures with skin have 1 dermal slot. * Jaw Creatures with mouths typically have 1 jaw slot. Creatures with more mouths may have additional jaw slots, as specified in their description or racial traits. Effects that give creatures additional heads do not give them additional jaws lots unless otherwise stated. * Leg A bipedal creature typically has 2 leg slots, one per leg. Creatures with less or more legs may have less or more leg slots, as specified in their description or racial traits. Effects that give a creature additional legs do not give them additional legs slots unless otherwise stated. * Organ Creatures with organs have 4 organ slots. Constructs have 4 internal slots that function identically to organ slots. * Skeletal Creatures with endoskeletons or exoskeletons have 1 skeletal slot. * Spinal Creatures with spines have 1 spinal slot. * Tail Creatures with tails typically have 1 tail slot. Creatures with more tails may have additional tail slots, as specified in their description or racial traits. Effects that give creatures additional tails do not give them additional tail slots unless otherwise stated. * Slotless Some items integrate with the user's body but do not occupy a slot. A creature can have any number of slotless body items, but cannot have multiple items that replace or attach to the same body part.
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