Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
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rdfs:label
| - Blinding smite
- Blinding Smite
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rdfs:comment
| - Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
- 3rd-level evocation Casting Time: 1 bonus action Action Range: 60 feet Components: V,S Duration: Concentration, up to 1 minute The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
- [[Category:]] Blinding smite was an evocation spell that made the next hit with a melee weapon create a explosion of light and radiant damage against the target.
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dcterms:subject
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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Name
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school5e
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abstract
| - Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
- 3rd-level evocation Casting Time: 1 bonus action Action Range: 60 feet Components: V,S Duration: Concentration, up to 1 minute The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
- [[Category:]] Blinding smite was an evocation spell that made the next hit with a melee weapon create a explosion of light and radiant damage against the target.
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