About: Hideki Naganuma   Sponge Permalink

An Entity of Type : dbkwik:resource/e_Srt1svklzobWi1oAsYtQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Naganuma joined SEGA in 1998. Examples of games he has composed music for include Super Monkey Ball: Banana Blitz for Wii, Ollie King for arcades, Jet Set Radio for Dreamcast, and Jet Set Radio Future for the Xbox. In 2008 he left SEGA, but has since contributed some music to a few more SEGA games, such as Super Monkey Ball 3D. He has also written music under the psuedonym skankfunk; works under this alias include supervision and two songs for the anime Air Gear and Super Monkey Ball 3D.

AttributesValues
rdf:type
rdfs:label
  • Hideki Naganuma
  • Hideki Naganuma
  • Hideki Naganuma
rdfs:comment
  • right|thumb|210px Hideki Naganuma (jap. 長沼 英樹 Naganuma Hideki, geb. 16. Mai 1972 in Präfektur Hokkaidō, Japan) ist ein japanischer Musikkomponist, der in erster Linie für Videospiel-Soundtracks arbeitet.
  • Hideki Naganuma (po japońsku: 長沼 英樹 Naganuma Hideki; urodzony 16 maja 1972 roku w prefekturze Hokkaido, Japonia) - jest japońskim kompozytorem, który dawniej pracował dla Segi. Najbardziej znany jest jako kompozytor muzyki dla Jet Set Radio oraz do gry Sonic Rush.
  • Naganuma joined SEGA in 1998. Examples of games he has composed music for include Super Monkey Ball: Banana Blitz for Wii, Ollie King for arcades, Jet Set Radio for Dreamcast, and Jet Set Radio Future for the Xbox. In 2008 he left SEGA, but has since contributed some music to a few more SEGA games, such as Super Monkey Ball 3D. He has also written music under the psuedonym skankfunk; works under this alias include supervision and two songs for the anime Air Gear and Super Monkey Ball 3D.
sameAs
dcterms:subject
foaf:homepage
dbkwik:resource/0lqRzDzzjJQmO4TjcvMZTw==
  • --05-16
zdjęcie
  • Hideki_Naganuma.jpg
dbkwik:resource/5gw88MzGdM5POuPQEn-nQA==
  • 1998(xsd:integer)
dbkwik:resource/5jNhMN_1zNku78kf9Fp2Lg==
  • Kompozytor muzyczny
Imię
  • Hideki Naganuma
Opis
  • Hideki Naganuma
dbkwik:de.sonic/pr...iPageUsesTemplate
dbkwik:ffr/property/wikiPageUsesTemplate
dbkwik:pl.sonic/pr...iPageUsesTemplate
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Genres
  • Video Game Music
  • Electronic
  • Big Beat
  • Turntablism
  • Breakbeat
Name
  • 長沼英樹
originalname
  • 長沼英樹
Reference
  • Wikipedia
  • Discogs
  • MusicBrainz
  • Lastfm
  • RateYourMusic
  • VGMdb
  • IMDb
imagewidth
  • 250(xsd:integer)
AKA
  • Hideki Naganuma
from
  • Hokkaido, Japan
Website
  • Facebook
  • Twitter
  • SoundCloud
  • OverClocked ReMix
abstract
  • right|thumb|210px Hideki Naganuma (jap. 長沼 英樹 Naganuma Hideki, geb. 16. Mai 1972 in Präfektur Hokkaidō, Japan) ist ein japanischer Musikkomponist, der in erster Linie für Videospiel-Soundtracks arbeitet.
  • Hideki Naganuma (po japońsku: 長沼 英樹 Naganuma Hideki; urodzony 16 maja 1972 roku w prefekturze Hokkaido, Japonia) - jest japońskim kompozytorem, który dawniej pracował dla Segi. Najbardziej znany jest jako kompozytor muzyki dla Jet Set Radio oraz do gry Sonic Rush.
  • Naganuma joined SEGA in 1998. Examples of games he has composed music for include Super Monkey Ball: Banana Blitz for Wii, Ollie King for arcades, Jet Set Radio for Dreamcast, and Jet Set Radio Future for the Xbox. In 2008 he left SEGA, but has since contributed some music to a few more SEGA games, such as Super Monkey Ball 3D. He has also written music under the psuedonym skankfunk; works under this alias include supervision and two songs for the anime Air Gear and Super Monkey Ball 3D.
is Musician of
is Composer of
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