About: Anima (Final Fantasy X boss)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Anima's Pain attack causes Instant Death. Anima alternates between using Pain and Boost. When she uses Boost, it does not increase the rate of her Overdrive charging (which is a fixed amount every time she gets a turn or is attacked), but she does still take extra damage until her next turn. The damage inflicted by Pain is magical, but is not affected by Magic Defense. Therefore, it will always be between 459 and 518, before taking into account protections such as Shell. Anima's Overdrive, Oblivion, is reduced by the Defense stat.

AttributesValues
rdfs:label
  • Anima (Final Fantasy X boss)
rdfs:comment
  • Anima's Pain attack causes Instant Death. Anima alternates between using Pain and Boost. When she uses Boost, it does not increase the rate of her Overdrive charging (which is a fixed amount every time she gets a turn or is attacked), but she does still take extra damage until her next turn. The damage inflicted by Pain is magical, but is not affected by Magic Defense. Therefore, it will always be between 459 and 518, before taking into account protections such as Shell. Anima's Overdrive, Oblivion, is reduced by the Defense stat.
2 accuracy
  • 1(xsd:integer)
Petrification
  • Immune
dcterms:subject
Ice
  • -
Sleep
  • Immune
3 hp
  • Yuna Anima HP
2 defense
  • 1(xsd:integer)
3 mp
  • 1(xsd:integer)
1 magic defense
  • 1(xsd:integer)
Darkness
  • Immune
bestiary
  • 79(xsd:integer)
3 magic defense
  • Varies
threaten
  • Immune
2 magic defense
  • 1(xsd:integer)
doom
  • Immune
1 agility
  • 25(xsd:integer)
Provoke
  • Immune
2 evasion
  • 0(xsd:integer)
Lightning
  • -
2 hp
  • 54000(xsd:integer)
2 mp
  • 3000(xsd:integer)
2 magic
  • 60(xsd:integer)
1 MP
  • 50(xsd:integer)
1 Defense
  • 1(xsd:integer)
1 strength
  • 25(xsd:integer)
silence
  • Immune
power break
  • Immune
holy
  • -
1 Gil
  • 3000(xsd:integer)
3 gil
  • 0(xsd:integer)
petrify
  • Immune
eject
  • Immune
mental break
  • Immune
Poison
  • Immune
1 HP
  • 18000(xsd:integer)
3 evasion
  • Varies
3 magic
  • Varies
Delay
  • Immune
1 evasion
  • 0(xsd:integer)
armor break
  • Immune
2 agility
  • 15(xsd:integer)
magic break
  • Immune
3 strength
  • Varies
3 agility
  • Varies
2 gil
  • 0(xsd:integer)
Slow
  • Immune
1 magic
  • 20(xsd:integer)
3 defense
  • Varies
2 strength
  • 38(xsd:integer)
1 equip drop rate
  • 256(xsd:integer)
2 overkill
  • 54000(xsd:integer)
1 overkill
  • 1400(xsd:integer)
1 sensor
  • Goes into overdrive when its gauge charges up.
1 Accuracy
  • 30(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Water
  • -
Fire
  • -
sec
  • Sin
  • Macalania
  • Remiem Temple
Zombie
  • Immune
Name
  • Anima
Type
  • Boss
Romaji
  • Anima
1 ap
  • 2500(xsd:integer)
1 Luck
  • 20(xsd:integer)
2 luck
  • 15(xsd:integer)
2 ap
  • 0(xsd:integer)
2 zanmato
  • 1(xsd:integer)
1 zanmato
  • 3(xsd:integer)
Species
Scan
  • Immune
Japanese
  • アニマ
3 ap
  • 0(xsd:integer)
3 luck
  • 1(xsd:integer)
PREV
  • Guado Guardian
Release
  • FFX
NEXT
  • Guado Guardian
Death
  • Immune
Location
1 info
  • The party cannot escape.
2 abilities
  • Physical attack, Pain, Oblivion, Demi, Dispel
1 Location
1 abilities
  • Boost, Pain, Oblivion
2 location
3 location
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