abstract
| - Upon arrival at Roch Mar, they discover the "city" appears to be empty. Once the party gets towards the center of the town, they discover the village population is actually surrounding a well. As the group approaches, the villagers scatter. Ulfgar discovers while looking at the well that it is in fact filled with an acid-like substance. After successfully taking money out of the well without much difficulty, the group notices a door on one of the houses shuts suddenly. With a couple of failed attempts to get through, the group manages to set the house on fire, during which time Ulfgar dismounts Snugglelord by knocking his horse unconscious. Due to the fact that Salty Pete's lock picking kit accidentally jammed the door, Ulfgar has to head butt the door to dislodge the broken lock picks. From within the house, a malnourished female Halfling, Lilly, breaks out. After Snugglelord convinces her that he is a friend, she tells them how her people came to this village to seek food and aid, but they found the place abandoned. Every attempt to leave the village seems to be futile as something draws the person back to a presentation platform in the center of town. Snugglelord manages to convince her to take him and his party to this platform. After she introduces them to her people's leader and her father, Sterling, he explains the them that his people have been trapped here for 2 weeks, and he believes the evil in the town has taken root in the water, the earth, and even their dreams. He offers the group a small reward in exchange for their help in ridding the town of the curse.
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