About: Arachir the Ancient One   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Arachir The Ancient One
  • Arachir the Ancient One
  • Arachir the Ancient One
  • Arachir The Ancient One
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
  • putaria
isarenaboss
  • no
  • no
  • no
immunities
strongagainst
implemented
  • 8(xsd:double)
Behavior
  • Turns Invisible really often and runs away in low health.
  • Turns Invisible and runs away in low health
weakagainst
creatureclass
  • The Undead
  • The Undead
  • The Undead
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 101(xsd:integer)
convince
  • --
  • --
  • --
deathDmgMod
  • 0.0
iceDmgMod
  • 95.0
immuneto
behaviour
  • Turns Invisible really often and runs away in low health.
Summon
  • --
  • --
  • --
actualname
  • Arachir The Ancient One
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 105(xsd:integer)
energyDmgMod
  • 80.0
physicalDmgMod
  • 99(xsd:integer)
MaxDmg
  • 480(xsd:integer)
  • 500(xsd:integer)
earthDmgMod
  • 100(xsd:integer)
isboss
  • yes
  • yes
  • yes
SpawnType
  • Raid
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
Loot
  • 0(xsd:integer)
primarytype
  • Vampires
  • Undead Humanoids
  • Undead Humanoids
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Speed
  • 143(xsd:integer)
Name
  • Arachir The Ancient One
  • Arachir the Ancient One
  • Arachir the Ancient One
Abilities
  • Melee , Sudden Death Berserk Summons up to 2 Liches, Sudden Death , Drunkness, Paralyze, Invisible, Self Healing, turns into a Bat.
  • Melee , Sudden Death Berserk, Summons 2 Liches at once, Sudden Death , Drunkness, Paralyze, Invisible, Self Healing, turns into a Bat.
  • Melee , Sudden Death Berserk, Summons up to 2 Liches, Sudden Death , Drunkness, Paralyze, Invisible, Self Healing, turns into a Bat.
Exp
  • 1800(xsd:integer)
Ratio
  • 1(xsd:integer)
  • 1125(xsd:integer)
plural
  • Arachir The Ancient One
Notes
  • New creature in Summer Update 2008.
  • New creature in Summer Update 2008. Spawns with 0-2 Lichs Image:Arachir_gallery.jpg
  • New creature in Summer Update 2008. Spawns with 0-2 Lichs Image:Arachir_gallery.jpg
Sounds
  • "Pain sweet pain!"; "I was the shadow that haunted the cradle of humanity!"; "Your worthles existence will nourish something greater!"; "I exist since eons and you want to defy me?"; "Can you feel the passage of time, mortal?".
  • "I was the shadow that haunted the cradle of humanity!"; "Your worthles existence will nourish something greater!"; "I exist since eons and you want to defy me?"; "Can you feel the passage of time, mortal?".
HP
  • 1600(xsd:integer)
  • Around 1600
Location
Strategy
  • This boss causes really often death for unprepared players, even high levels, so if you are planning to hunt in Vampire Hell, be all the time ready in case that this boss appears. Arachir makes really often paralyze + drunkeness combo, so you should always keep Dwarven Ring ready in case you need to escape or you try to outrun it. The best way to kill it is a simple formation of 2 Druids healing the blocker and shooters killing fast, with Fire Waves, Fireball runes and Divine Missiles. Mages: A possible strategy for mages would be to lure it to the rope hole while using Mana shield. Then use either Hell's Core or Eternal Winter to kill this vampire lord and it's summoned Liches. Higher levels can successfully kill this boss alone with help of field runes like Energy Bombs or Energy Walls, to keep summones Liches or eventual Vampires from attacking you.
  • This boss often causes death for unprepared players, even high levels, so if you are planning to hunt in Vampire Crypts, always be all ready in case this boss appears. Arachir often hits with paralyze + drunkeness combo, so you should always keep a Dwarven Ring ready in case you need to escape or you try to outrun it. The best way to kill it is a simple formation of 2 Druids healing the blocker and shooters killing fast, with Fire Waves, Fireball runes and Divine Missiles. Mages: A possible strategy for mages would be to lure it to the rope hole while using Mana shield. Then use either Hell's Core or Eternal Winter to kill this vampire lord and it's summoned Liches. Higher levels can successfully kill this boss alone with help of field runes like Energy Bombs or Energy Walls, to keep summones Liches or eventual Vampires from attacking you.
  • The best way to kill it is a simple formation of 2 Druids healing the blocker and shooters killing fast, with Fire Waves, Fireball runes and Divine Missiles. If you are planning to hunt in Vampire Hell, just be careful. If you find this boss, you can die easily. This creature causes drunkness, wearing a Dwarven Ring is strongly advised. Mages: A possible strategy for mages would be to lure it to the rope hole while using Mana shield. Then use either Hell's Core or Eternal Winter to kill this vampire lord and is summoned Liches.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
  • putaria
is droppedBy of
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