These rules make D&D more closely representative of Avatar. Double Health: Benders conjure great swathes of energy that can destroy gigantic rock columns, but when used on each other, they're hardly harmed. Good Weapons: People with weapons are scary. Just because high-level characters have great quantities of health doesn't make them immune to high-level characters with swords and fists. Therefore they get a bonus to damage with melee and ranged attacks.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| author name |
|
| dbkwik:dungeons/pr...iPageUsesTemplate | |
| date created |
|
| Status |
|
| abstract |
|