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| - Fence is the term used to describe a member of the Thieves Guild who will buy stolen property. Unless the Speech perk "Fence" is taken, stolen merchandise can only be sold to a fence. Stolen property is identified by the word "Stolen" on the top right of the item description. As the Thieves Guild gains influence, fences have more money. With no influence, they have 1,000 File:GoldIcon.png. With one city influenced, they have 1,500 File:GoldIcon.png; two cities gives them 2,250 File:GoldIcon.png; three cities gives them 3,000; and with all cities they have 4,000 File:GoldIcon.png. There are certain quests that Delvin Mallory gives the Dragonborn to help someone in a major city - these quests, once completed, gain influence for the Thieves Guild in that city, as well as unlocking a fence vendor in them. These quests stand out from the normal burglary or bedlam jobs, and offer a unique length which sometimes leads to a dungeon. They become available after the Dragonborn has performed five small jobs in that city (fishing jobs, bedlam jobs, numbers jobs, shill jobs, sweep jobs, or heist jobs, which are provided by Delvin or Vex). The Thieves Guild is located in Riften, in the southeast end of Skyrim. It is located through a series of tunnels in the sewers known as the Ratways.
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