About: SD Gundam G Generation Spirits Stage: MS IGLOO 4   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Player Units: Player Team Jotunheim - Martin Prochnow * Zudah - Hideto Washiya M Ze'Gok (3rd Armament) - Werner Holbein Enemy Units: Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer Salamis - Federation Officer Salamis - Federation Officer GM - Federation Soldier GM - Federation Soldier Ball - Federation Soldier

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  • SD Gundam G Generation Spirits Stage: MS IGLOO 4
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  • Player Units: Player Team Jotunheim - Martin Prochnow * Zudah - Hideto Washiya M Ze'Gok (3rd Armament) - Werner Holbein Enemy Units: Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer Salamis - Federation Officer Salamis - Federation Officer GM - Federation Soldier GM - Federation Soldier Ball - Federation Soldier
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  • Player Units: Player Team Jotunheim - Martin Prochnow * Zudah - Hideto Washiya M Ze'Gok (3rd Armament) - Werner Holbein Enemy Units: Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer * GM - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) * Ball - Federation Soldier (Standby) Salamis - Federation Officer Salamis - Federation Officer Salamis - Federation Officer GM - Federation Soldier GM - Federation Soldier Ball - Federation Soldier * Ball - Federation Soldier * Ball - Federation Soldier Enemy Reinforcements 1: -Trigger: One Salamis destroyed on the lower map Core Booster II Interceptor Type - Federation Soldier Core Booster II Interceptor Type - Federation Soldier Enemy Reinforcements 2: -Trigger: Two Salamis destroyed on the lower map Magellan - Federation Officer Core Booster II Interceptor Type - Federation Soldier Core Booster II Interceptor Type - Federation Soldier Enemy Reinforcements 3: -Trigger: Automatically on Enemy Turn 2 Saberfish - Federation Soldier * Saberfish - Federation Soldier * Saberfish - Federation Soldier Saberfish - Federation Soldier * Saberfish - Federation Soldier * Saberfish - Federation Soldier Saberfish - Federation Soldier Saberfish - Federation Soldier Saberfish - Federation Soldier Saberfish - Federation Soldier Enemy Reinforcements 4: -Trigger: Automatically on Enemy Turn 4 GM - Federation Soldier * GM - Federation Soldier * GM - Federation Soldier GM - Federation Soldier * GM - Federation Soldier * GM - Federation Soldier Ball - Federation Soldier Ball - Federation Soldier Ball - Federation Soldier Ball - Federation Soldier Enemy Reinforcements 5: -Trigger: Automatically on Enemy Turn 6 Salamis - Federation Officer Salamis - Federation Officer GM - Federation Soldier * GM - Federation Soldier * GM - Federation Soldier GM - Federation Soldier * GM - Federation Soldier * GM - Federation Soldier Strategy: The enemies are weak but they appear from all sides. Every time you destroy a Salamis in the sky, more enemies will come. Use them to boost tension and then pinpoint attack the warships for two-hit kills, or one if you can reach high tension. The remaining Core Boosters will disappear once you destroy the last warship, so for maximum Haro points try to take them all out first. As for the enemies in space, as they come from all sides, move the Jotunheim to the center and fight around it. The first reinforcements will come from above and below, the second from behind, and the last group from straight ahead.
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