About: Loyalty System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Loyalty System was designed to favour Cipsoft's most loyal customers. One day of spent premium time equals one loyalty point, which can grant you fancy titles and bonuses for your character if enough are accrued. It was implemented on January 27, 2015. See also: the manual's description of the loyalty system.

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  • Loyalty System
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  • The Loyalty System was designed to favour Cipsoft's most loyal customers. One day of spent premium time equals one loyalty point, which can grant you fancy titles and bonuses for your character if enough are accrued. It was implemented on January 27, 2015. See also: the manual's description of the loyalty system.
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dbkwik:tibia/prope...iPageUsesTemplate
abstract
  • The Loyalty System was designed to favour Cipsoft's most loyal customers. One day of spent premium time equals one loyalty point, which can grant you fancy titles and bonuses for your character if enough are accrued. It was implemented on January 27, 2015. Players' loyalty is recorded separately for every Game World, and the players with the most points can be seen on their corresponding Highscores page. In addition, any player can choose whether or not they want to show their amount of loyalty points on one of their account's character pages on tibia.com. If they choose to show it, the title will be visible by 'looking' at that character in-game, along with info like that character's vocation and guild. If the player chooses to show it but doesn't pick a specific character for that purpose the info will appear on the character with the highest level of the account by default. In order to gain loyalty points, premium time must be spent. Buying premium is not enough; an account created last week which purchased 3600 premium days will still have to wait 3600 days to receive 3600 points. Thus, it is a benefit for long-term premium accounts and cannot be bought. Spending loyalty points is not possible at this time; merely having the points will enable certain benefits. See also: the manual's description of the loyalty system.
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