The blood-dyed augmented Zaros godsword is a Zaros godsword that has been augmented and dyed - it is otherwise the same as the undyed variant. The dyeing process is irreversible. It can be be made by using an augmentor on a Zaros godsword (blood), or by using blood dye on an augmented Zaros godsword. Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the augmented Zaros godsword can hold 2 gizmos, allowing up to 4 perks (2 perks each).
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rdf:type
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rdfs:label
| - Augmented Zaros godsword (blood)
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rdfs:comment
| - The blood-dyed augmented Zaros godsword is a Zaros godsword that has been augmented and dyed - it is otherwise the same as the undyed variant. The dyeing process is irreversible. It can be be made by using an augmentor on a Zaros godsword (blood), or by using blood dye on an augmented Zaros godsword. Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the augmented Zaros godsword can hold 2 gizmos, allowing up to 4 perks (2 perks each).
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Level
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Version
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dcterms:subject
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aspeed
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specialchance
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Examine
| - A godsword with the power of a black hole harnessed at its core.
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Tradeable
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stacksinbank
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Equipable
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destroy
| - You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
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disassembly
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Quest
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Attack range
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kept
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Category
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Special
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Stackable
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Tier
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Slot
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Name
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Value
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Members
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Weight
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Update
| - Build the Beach - Dyed T92 Weapons
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Class
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Image
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Accuracy
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ID
| - 40748(xsd:integer)
- 40749(xsd:integer)
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Style
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Release
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Damage
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Requirements
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invtier
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abstract
| - The blood-dyed augmented Zaros godsword is a Zaros godsword that has been augmented and dyed - it is otherwise the same as the undyed variant. The dyeing process is irreversible. It can be be made by using an augmentor on a Zaros godsword (blood), or by using blood dye on an augmented Zaros godsword. The Zaros godsword has a special attack, Blackhole, which summons a black hole over the player's location for 20 seconds. While this black hole is active, melee damage is increased by 25%, and if your target enters the black hole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown. The black hole continues to persist and increase the player's damage even if the Zaros godsword is unequipped for a different weapon. Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the augmented Zaros godsword can hold 2 gizmos, allowing up to 4 perks (2 perks each). Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
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