About: Hurricane Spin   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hurricane Spin is a recurring skill in the Legend of Zelda series. It is an improved version of the normal Spin Attack and is performed similarly by charging Link's Sword using the B button. However, the Hurricane Spin, when used, unleashes a huge spin attack that lasts many rounds, allowing it to deal far more damage. When the attack is finished, however, Link becomes dizzy and immobilized for several seconds unless he finishes the move by colliding into a barrier of some sort or picks up an item during the technique.

AttributesValues
rdf:type
rdfs:label
  • Hurricane Spin
rdfs:comment
  • The Hurricane Spin is a recurring skill in the Legend of Zelda series. It is an improved version of the normal Spin Attack and is performed similarly by charging Link's Sword using the B button. However, the Hurricane Spin, when used, unleashes a huge spin attack that lasts many rounds, allowing it to deal far more damage. When the attack is finished, however, Link becomes dizzy and immobilized for several seconds unless he finishes the move by colliding into a barrier of some sort or picks up an item during the technique.
dcterms:subject
dbkwik:zelda/prope...iPageUsesTemplate
Games
  • Four Swords Adventures
  • The Wind Waker
  • Four Swords Anniversary Edition
Name
  • Hurricane Spin
Caption
  • Link performing the Hurricane Spin in The Wind Waker
firstgame
  • The Wind Waker
Purpose
  • Hit multiple enemies
Requirements
learned
abstract
  • The Hurricane Spin is a recurring skill in the Legend of Zelda series. It is an improved version of the normal Spin Attack and is performed similarly by charging Link's Sword using the B button. However, the Hurricane Spin, when used, unleashes a huge spin attack that lasts many rounds, allowing it to deal far more damage. When the attack is finished, however, Link becomes dizzy and immobilized for several seconds unless he finishes the move by colliding into a barrier of some sort or picks up an item during the technique.
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