About: Stone ooze   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Stone oozes are monsters in ADOM. They are late game monsters that can prove to be extremely dangerous, if not dealt with properly. They have a hugely powerful, penetrating melee attack. Their "skin" is covered with paralytic fluids which will render the PC who successfully hits the monster in melee hopeless. This combination can make stone oozes surprisingly dangerous, as paralysis will lower the PC's DV (if the PC is using a shield), while PV is not taken into account due to penetrating attack. Unless the PC manages to quickly break free of paralysis (which is practically a passive saving throw, since there is no way to affect the situation directly), his/her HP may be fully depleted leading to an obvious outcome. Like all jellies they lack considerably in defense; so ranged attacks shou

AttributesValues
rdfs:label
  • Stone ooze
rdfs:comment
  • Stone oozes are monsters in ADOM. They are late game monsters that can prove to be extremely dangerous, if not dealt with properly. They have a hugely powerful, penetrating melee attack. Their "skin" is covered with paralytic fluids which will render the PC who successfully hits the monster in melee hopeless. This combination can make stone oozes surprisingly dangerous, as paralysis will lower the PC's DV (if the PC is using a shield), while PV is not taken into account due to penetrating attack. Unless the PC manages to quickly break free of paralysis (which is practically a passive saving throw, since there is no way to affect the situation directly), his/her HP may be fully depleted leading to an obvious outcome. Like all jellies they lack considerably in defense; so ranged attacks shou
Alignment
  • Neutral
dcterms:subject
Unique
  • No
Corpse
  • Like most jellies, stone oozes do not leave corpses.
MagicRes
  • None
IsHostile
  • Typically
Monster Memory
  • These vicious hunters lurk in dark caves, where they prefer to cover stones with their bodies. Their stone-like color and thin body structure provides ideal means to become almost invisible in dark caves. Thus many folks make first contact when touching those beings. Their body fluids seem to be a highly paralyzing poison. They digest their victims with a very strong acid they are able to produce. When making particularly large kills they seem to prefer to replicate before feasting on the victim.
KPL
  • Unknown
SeeInvis
  • No
SeeInDark
  • No
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
Special
  • *Paralytic skin *Penetrating melee attack *Duplicates after killing *Immune to telepathic mindcraft
Name
  • Stone ooze
Description
  • Stone oozes are monsters in ADOM. They are late game monsters that can prove to be extremely dangerous, if not dealt with properly. They have a hugely powerful, penetrating melee attack. Their "skin" is covered with paralytic fluids which will render the PC who successfully hits the monster in melee hopeless. This combination can make stone oozes surprisingly dangerous, as paralysis will lower the PC's DV , while PV is not taken into account due to penetrating attack. Unless the PC manages to quickly break free of paralysis , his/her HP may be fully depleted leading to an obvious outcome. Like all jellies they lack considerably in defense; so ranged attacks should deal with them effectively and hazard-free.
Symbol
  • j
Stats
  • Level: 1, DV: 10, PV: 0, Hits: 65, Attacks: 1, Damage: 9-72, Speed 100.
Race
Location
  • Random
abstract
  • Stone oozes are monsters in ADOM. They are late game monsters that can prove to be extremely dangerous, if not dealt with properly. They have a hugely powerful, penetrating melee attack. Their "skin" is covered with paralytic fluids which will render the PC who successfully hits the monster in melee hopeless. This combination can make stone oozes surprisingly dangerous, as paralysis will lower the PC's DV (if the PC is using a shield), while PV is not taken into account due to penetrating attack. Unless the PC manages to quickly break free of paralysis (which is practically a passive saving throw, since there is no way to affect the situation directly), his/her HP may be fully depleted leading to an obvious outcome. Like all jellies they lack considerably in defense; so ranged attacks should deal with them effectively and hazard-free.
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