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Delver is a Notorious Monster from Final Fantasy XI: Chains of Promathia. It encountered as part of Promathia Mission 1-3: The Mothercrystals. In addition to its standard Craver abilities, it can also use Impalement, which deals percentage-based damage that lowers its target's health to HP Critical levels. Like all Empty, Delver's elemental weaknesses and resistances vary based on the color of its glowing core.

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rdf:type
rdfs:label
  • Delver
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  • Delver is a Notorious Monster from Final Fantasy XI: Chains of Promathia. It encountered as part of Promathia Mission 1-3: The Mothercrystals. In addition to its standard Craver abilities, it can also use Impalement, which deals percentage-based damage that lowers its target's health to HP Critical levels. Like all Empty, Delver's elemental weaknesses and resistances vary based on the color of its glowing core.
  • The game was first released as an in-development alpha on March 1, 2012, and is being developed by Chad Cuddigan.
  • The Delvers are a minor faction of squat humanoids in Endless Legends.
  • A Delver is a skilled Miner.He can also be a Prospector.The greatest Miners of Middle-Earth are found among the Khazâd (the Felâk), but also among the Noldor and even Orcs (the Garmogi) skilled delvers can be found.
  • In the Dungeons & Dragons fantasy role-playing game a delver is a gigantic, stony, slug-like aberration. The creature resembles an enormous cross between a centipede and a slug. It is roughly fifteen feet long, twelve feet tall, and ten feet wide, and big and bulbous. It is a gritty brown color, and has a huge stony mouth and slits for eyes. Coming from its shoulders are giant, spongy, flipper-like arms, both of which ends in six black digging nails.
  • Huge Hit Dice: 15d8+78 (145 hp) Initiative: +5 Speed: 30 ft. (6 squares), burrow 10 ft. Armor Class: 24 (-2 size, +1 Dex, +15 natural), touch 9, flat-footed 23 Base Attack/Grapple: +11/+27 Attack: Slam +17 melee (1d6+8 plus 2d6 acid) Full Attack: 2 slams +17 melee (1d6+8 plus 2d6 acid) Space/Reach: 15 ft./10 ft. Special Attacks: Corrosive slime Special Qualities: Darkvision 60 ft., immunity to acid, stone shape, tremorsense 60 ft. Saves: Fort +12, Ref +6, Will +11 Abilities: Str 27, Dex 13, Con 21, Int 14, Wis 14, Cha 12 Environment: Underground Organization: Solitary Challenge Rating: Treasure: None
  • Delver is a Achievement/Trophy in The Elder Scrolls V: Skyrim and yields 40 File:Gamer points.svg or a Silver Trophy. To get this Achievement/Trophy the Dragonborn needs to clear 50 dungeons (clear the dungeons from enemies). Once a dungeon is cleared, a note will appear on the map under the name of the dungeon, stating that it has been cleared. The Dragonborn can also follow his/her amount of cleared dungeons in the Character Menu, in section Stats under General. "Dungeons" confirmed to count towards the Achievement/Trophy:
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Ice
  • Varies
sapience
  • Sapient
cardtype
  • Skill
xpcost
  • 0(xsd:integer)
Thunder
  • Varies
heroclass
  • Treasure Hunter
archetype
  • Scout
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Challenge
  • 9(xsd:integer)
Water
  • Varies
Enemy
  • Notorious Monster
Expansion
  • Labyrinth
Page
  • 15(xsd:integer)
Fire
  • Varies
Name
  • Delver
Text
  • Each time you would draw a Search card, instead draw 2 and choose 1 to keep. Then place the other Search card either at the top or bottom of the Search deck.
  • If you are not adjacent to any other hero, each of your attacks gains +1 .
Genre
  • Action, Adventure, Indie, RPG
Type
Abilities
  • Impalement
  • Standard Craver abilities
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