Dollars and Sense loans $7.50 Once a Week budgeting Where the Money Goes playing bills Tax Man Max taxes Walkin on Wall Street stock This For That barter Tyrannosaurus Debt deficit The Check's in the Mail checks
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Dollars and Sense loans $7.50 Once a Week budgeting Where the Money Goes playing bills Tax Man Max taxes Walkin on Wall Street stock This For That barter Tyrannosaurus Debt deficit The Check's in the Mail checks
- A Money Rock is a rock that contains Bells. For every hit on the rock, you double the last ammount from the rock, starting at 100. This is one good way to try to get alot of bags. _ _ _ _ _ _ X _ _ _O X _R _ _ X = hole or tree O = you R = rock underscore = nothing
- A money rock (alternatively bell rock) is a term given to a specific rock that generates bells when struck with a Shovel or Axe. Once a day a random existing rock in the town becomes a money rock, and similar to the Glowing Spot in GCN games serves as a quick daily method of obtaining Bells. Any bugs hidden in rocks, for instance pill bugs, will not show up while a rock has bell capabilities, and must be discovered after the rock has returned to normal.
|
dcterms:subject
| |
dbkwik:animal-cros...iPageUsesTemplate
| |
dbkwik:animalcross...iPageUsesTemplate
| |
abstract
| - Dollars and Sense loans $7.50 Once a Week budgeting Where the Money Goes playing bills Tax Man Max taxes Walkin on Wall Street stock This For That barter Tyrannosaurus Debt deficit The Check's in the Mail checks
- A Money Rock is a rock that contains Bells. For every hit on the rock, you double the last ammount from the rock, starting at 100. This is one good way to try to get alot of bags. _ _ _ _ _ _ X _ _ _O X _R _ _ X = hole or tree O = you R = rock underscore = nothing
- A money rock (alternatively bell rock) is a term given to a specific rock that generates bells when struck with a Shovel or Axe. Once a day a random existing rock in the town becomes a money rock, and similar to the Glowing Spot in GCN games serves as a quick daily method of obtaining Bells. Bell rocks are not distinguishable from regular rocks, and are not identified until the rock has been struck at which point it turns bright red and gradually fades to normal. Each strike of the rock within this timer will generate a bell bag, the value of which rises with each successive hit or series of hits depending on the game. Once the rock has returned to normal it loses its bell-generating capabilities. The maximum possible hits on a rock is eight, which fills the entire square around the rock if no items are blocking the spaces. Any bugs hidden in rocks, for instance pill bugs, will not show up while a rock has bell capabilities, and must be discovered after the rock has returned to normal.
|