This is the complete list of possible conditions: * Animation completed * Enter bounding volume (not available in Image:ITIcon.gif) * Exit bounding volume * Got token X * Has item X * Kill Creature X * Kill all creatures from proxy X * Move completed * On game level load * On interact with X (not available in Image:ITIcon.gif) * Owns token X * Picks up item X * Player kills N X * Quest X complete * Use item X New Conditions since Immortal Throne Image:ITIcon.gif: (where N must be set to a number and X to an appropriate batabase record)
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