About: Service depot (Red Alert 2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The purpose-built facility repaired friendly ground vehicles at a cost (depending on how damaged the vehicle is) and remove Terror drones. A service depot was also required to construct an MCV. In a similar fashion, naval units could be repaired at the Naval shipyard, although the Amphibious transport could be repaired at the Service Depot. In both cases, repairs would stop if the commander runs out of resources.

AttributesValues
rdfs:label
  • Service depot (Red Alert 2)
rdfs:comment
  • The purpose-built facility repaired friendly ground vehicles at a cost (depending on how damaged the vehicle is) and remove Terror drones. A service depot was also required to construct an MCV. In a similar fashion, naval units could be repaired at the Naval shipyard, although the Amphibious transport could be repaired at the Service Depot. In both cases, repairs would stop if the commander runs out of resources.
dcterms:subject
armortype
  • Wood
techlvl
  • 6(xsd:integer)
req
usearmor
  • Light-Medium
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Power
  • *-25 *-20
Produced
Role
  • Unit repairs, base expansion
Name
  • Service Depot
allows
slides
  • Allied_Service_Depot.jpg Allied Service Depot RA2_Soviet_Service_Depot.gif Soviet Service Depot
Cost
  • 800.0
Sight
  • 5(xsd:integer)
HP
  • 1200(xsd:integer)
Time
  • 32.0
abstract
  • The purpose-built facility repaired friendly ground vehicles at a cost (depending on how damaged the vehicle is) and remove Terror drones. A service depot was also required to construct an MCV. In a similar fashion, naval units could be repaired at the Naval shipyard, although the Amphibious transport could be repaired at the Service Depot. In both cases, repairs would stop if the commander runs out of resources. The service depot was considerably more important to the Soviets than the Allies. In the absence of a Tech Outpost or Tech Machine Shop, it was the only way Soviet battlefield commanders can repair vehicles (unless the vehicles are self-repairing, such as elite units and Apocalypse tanks). The Allies could use the mobile Engineer IFV to repair their ground units at no extra cost to the commander; these repairs included the removal of Terror drones.
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