About: Autoaim   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Since you can't look up or down in Doom or Doom II, the system compensates for you. Accuracy is not affected by the differences in the Z-axis co-ordinates of the player and target. However, vertical autoaim will only work against targets that are within a certain distance from the player; if the target is too far away, vertical autoaim will not take effect.

AttributesValues
rdfs:label
  • Autoaim
rdfs:comment
  • Since you can't look up or down in Doom or Doom II, the system compensates for you. Accuracy is not affected by the differences in the Z-axis co-ordinates of the player and target. However, vertical autoaim will only work against targets that are within a certain distance from the player; if the target is too far away, vertical autoaim will not take effect.
dcterms:subject
dbkwik:doom/proper...iPageUsesTemplate
abstract
  • Since you can't look up or down in Doom or Doom II, the system compensates for you. Accuracy is not affected by the differences in the Z-axis co-ordinates of the player and target. However, vertical autoaim will only work against targets that are within a certain distance from the player; if the target is too far away, vertical autoaim will not take effect.
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