FlashMan.EXE is a NetNavi operated by Rei Saiko. He steals a TetraCode for Alpha in Lan's school, and hypnotizes Lan's friends with Hypno Flash when they interfere. Lan manges to deflect the Hypno Rays with an umbrella and MegaMan.EXE defeats him. However, he self destructs and leaves MegaMan with a glitch. It doesn't surface at first but later, he is unable to jack out, making him walk back to his jack in point.
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rdfs:label
| - FlashMan.EXE
- FlashMan.EXE
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rdfs:comment
| - FlashMan.EXE is a NetNavi operated by Rei Saiko. He steals a TetraCode for Alpha in Lan's school, and hypnotizes Lan's friends with Hypno Flash when they interfere. Lan manges to deflect the Hypno Rays with an umbrella and MegaMan.EXE defeats him. However, he self destructs and leaves MegaMan with a glitch. It doesn't surface at first but later, he is unable to jack out, making him walk back to his jack in point.
- FlashMan.EXE es un NetNavi operado por Rei Saiko.
- FlashMan.EXE is a NetNavi operated by Rei Saiko.
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Attack
| - Neon Light, Spark Arm, Flash Light
- Neon Light, Spark Arm, Flash Light, Area Grab
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dcterms:subject
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Appear
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Weak
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Sprite
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dbkwik:megaman/pro...iPageUsesTemplate
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Appearances
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Original
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Name
| - FlashMan.EXE
- leftrightFlashMan.EXE
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dbkwik:battlenetwo...iPageUsesTemplate
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Operator
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HP
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ImageBG
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VoiceActor
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abstract
| - FlashMan.EXE is a NetNavi operated by Rei Saiko. He steals a TetraCode for Alpha in Lan's school, and hypnotizes Lan's friends with Hypno Flash when they interfere. Lan manges to deflect the Hypno Rays with an umbrella and MegaMan.EXE defeats him. However, he self destructs and leaves MegaMan with a glitch. It doesn't surface at first but later, he is unable to jack out, making him walk back to his jack in point.
- FlashMan.EXE es un NetNavi operado por Rei Saiko.
- FlashMan.EXE is a NetNavi operated by Rei Saiko.
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is netnavi
of | |