Casualties
| - Moderate Oregon tribal losses, heavy civilian casualties, heavy damage to several tribal villages
- Light NCR losses, moderate allied Oregon tribal losses, light damage to frontier NCR settlements and allied tribal villages
- Heavy Oregon tribal losses, heavy damage to many tribal villages
- Heavy Badlander losses, heavy raider losses
- Heavy NCR losses, light Twin Pines Pack losses
- Heavy Stern's Raider losses, light Oregon homesteader losses, moderate Oregon tribal losses, light Sons of Liberty losses, heavy Unity remnant losses, light Flames losses, heavy Free Army losses, heavy civilian casualties, heavy damage to many homesteads, moderate damage to some tribal villages
- Light NCR losses, light Twin Pines Pack losses,
- Moderate Oregon homesteader losses, moderate raider losses, moderate damage to some homesteads
- Moderate Oregon tribal losses, heavy King's Council losses, moderate Sons of Liberty losses, moderate Oregon homesteader losses, light Unity remnant losses, light Atlas's Guard losses, moderate Skull-Taker's Legion losses, moderate civilian casualties, light damage to many homesteads, moderate damage to some tribal villages
- Heavy Purifiers losses, Hell's Gate is rendered uninhabitable
- Light NCR losses, heavy FNA losses, heavy Flames losses, heavy damage to many homesteads
- Heavy Badlander Renegade losses and camp destroyed, unknown raider losses, unknown NCR deserter losses
- Heavy Oregon tribal losses, heavy civilian casualties, devastating damage to many tribal villages
- Heavy FNA losses, moderate Badlander losses, light damage to allied homesteads and settlements
- Moderate NCR losses, moderate Twin Pines Pack losses, heavy FNA losses, heavy Flames losses, moderate civilian casualties, Fort Eugene captured and destroyed, light damage to frontier settlements
- Moderate Oregon tribal losses, moderate civilian casualties, moderate damage to many tribal villages
- Light NCR losses, moderate FNA losses, light Twin Pines Pack losses, light damage to NCR homesteads
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