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An Entity of Type : dbkwik:resource/fOsYHE9f0s1AwCjkMA_6CA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Weaken spell decreases your target's Strength by 30% for a short period of time. Length of effect is dependent on Magery/Wizard level of caster and Resisting Magic level of target. Cumulative spells do not stack, the most recently cast spell replaces any previous effects.

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  • Weaken
  • Weaken
  • Weaken
  • Weaken
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  • The Weaken spell decreases your target's Strength by 30% for a short period of time. Length of effect is dependent on Magery/Wizard level of caster and Resisting Magic level of target. Cumulative spells do not stack, the most recently cast spell replaces any previous effects.
  • Weaken on kirousloitsu, jota käytetään harvoin. Se vähentää vastustajan voimatasoa 5%, mutta kuitenkaan sitä ei usein näe pelaajien välisissä taisteluissa, koska siitä on olemassa voimakkaampiakin versioita. Käytännössä loitsu on lähes hyödytön. Mustat velhot käyttävät Weakenia. Luokka:Taiat en:Weaken
  • Dit type spreuk wordt vaak met een mud battlestaff gecast, want de staff geeft oneindig earth en water runes.
  • Weaken targets a random creature and reduces its attack for one turn. * Weaken is an Activation skill, which means that it acts during a creature's turn, before it attacks. * Creatures with Invisibility can avoid Weaken. * Weaken lasts until the end of the opponent's turn. * Weaken only targets creatures that are active or that have only one turn of delay left. * Weaken cannot reduce attack below 0. * Enemies with 0 attack do not attack at all, and do not trigger skills like Vengeance that depend on attacking.
  • The target deals X less {Type} damage for four turns. Each of the four combinations -- [Weaken {Melee}], [Weaken {Ranged}], [Weaken {Ballistic}], and [Weaken {Spell}] -- counts as a separate status.
  • Weaken is a Necromancer skill in Diablo II.
  • Weaken is a skill in the Berserker skill tree of the Warrior class. Useful, I am sure, against bosses, but creates a high threat ratio, and could get you killed in mobs. Still, it only has one level. If you decide to take it, it won't destroy your build.
  • Weaken: If this attack deals at least 1 File:Heart.png (after the defense roll), the target is Weakened.
  • Remember, you cannot use Ancient Magicks or Lunar Spells if you are using standard spells. Monsters such as elemental wizards, dark wizards and catablepons are mystical in nature, and are capable of casting Weaken upon players. This effect does not wear off even if you are logged off, however it will wear off within minutes at most if you stay logged in.
  • Weaken is a magic spell. Weaken costs 3 Water-Runes, 2 Earth-Runes, and 1 Body-Rune, and has a level requirement of 11. If Weaken is successfully cast, your opponent's strength is reduced by 5%. However if it is unsuccessfully cast, like all other spells in RuneScape Classic, you will be unable to cast any spell for 20 seconds.
  • |-|KMS 1.2.255= File:Skill Weaken.png 약화 * Class: Shade * Type: Passive * Maximum Level: 20
  • Casting Weaken while wearing full metal armour (including an elemental staff with no more than +10 magic points) guarantees a "splash," or a missed hit. This provides very cheap magic experience, as players can instantly recast the spell on the same target. Additionally, casting Weaken grants players no experience in the Constitution skill and, thus, is useful to pures. When doing this method, it is helpful to position a monster so that it is just on the edge of your screen, so that there is minimal distance between it and your spellbook.
  • Casting Weaken while wearing full metal armour (including an elemental staff with no more than +10 magic points) can give a magic attack as low as -65, which guarantees a "splash," or a missed hit. This provides very cheap magic experience, as players can instantly recast the spell on the same target. Additionally, casting Weaken grants players no experience in the Hitpoints skill and, thus, is useful to pures. The usual method is to buy the Body runes needed for the cast, as well as an appropriate amount of one of the other two runes, and using the respective staff of the third rune. An expensive alternative is to buy a Mud Staff, which provides an unlimited supply of both Water and Earth Runes.
  • Weaken is a 4th-level Red Element. After assisting the sailors on the S.S. Invincible defeat the Ghost Ship, Weaken, and several other strong elements, Traps, Buffs and Debuffs are purchasable from the Demi-human merchants in Guldove and Marbule. Specifically, Weaken minimizes a single opponent's Attack, regardless of level allocation. Because of this, it is wasteful to set NWeaken and other Buff/Debuff Elements any higher than the level 1 allocation spot. Although this will depict the Element as being -3, no quality difference is depicted; the character with Weaken cast on them will still receive the same impediments for several turns. As the counterpart to Strengthen, Weaken sells for 430 G. Alternatively, a chest in Mount Pyre contains a free Weaken.
Level
  • 4(xsd:integer)
  • 11(xsd:integer)
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  • Normal Daemonheim
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  • Weaken.gif
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  • Magic
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  • Earth
  • Water
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  • Weaken
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  • Ei
Runes
  • *3 Water *2 Earth *1 Body
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  • 7(xsd:integer)
Skill Tree
Prerequisites
Cooldown
  • 15(xsd:integer)
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