About: Mochtroid   Sponge Permalink

An Entity of Type : dbkwik:resource/Brw3Pg95M_OPoA4iI4eVdw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

They are distinctly different from their progenitors in that they only possess a single neural brain node, instead of three that regular Metroids naturally possess. It also resembles a Metroid in that it floats, has a green membrane, but they are no larger than half the size of a regular Metroid, and most Mochtroids possess only 1/10 the strength of a natural larval Metroid. They appeared in the Maridia area of Zebes, due to the Space Pirate cloning activity in that area. They did not have the ability to properly attach to their victims and, therefore, were obsolete. The early mochtroid failures were quickly replaced by full metroid clones in key areas of the space pirate base.

AttributesValues
rdf:type
rdfs:label
  • Mochtroid
  • Mochtroid
  • Mochtroid
  • Mochtroid
rdfs:comment
  • Kategorie:Stub thumb|90px|Ein Mochtroid Mochtroiden sind in gewisser Weise schlechtere Versionen der Metroids, die von den Weltraumpiraten erschaffen wurden. In Super Metroid sind sie nur in Maridia anzutreffen. Ihre Membran ist nicht sehr widerstandsfähig sodass man sie mit einfachen Beam-Waffen besiegen kann. Auch aus ihrem Griff kann man leicht entkommen. Im Gegensatz zu den Metroids besitzen Mochtroids nur eine sichtbare Synapse.
  • Los Mochtroid son intentos fallidos de clonar a los Metroids, realizados por los Piratas Espaciales (se le agrega la palabra "Moch" como imitación). Aparecen en Super Metroid. Una versión holográfica aparece en Metroid Prime Hunters: First Hunt.
  • They are distinctly different from their progenitors in that they only possess a single neural brain node, instead of three that regular Metroids naturally possess. It also resembles a Metroid in that it floats, has a green membrane, but they are no larger than half the size of a regular Metroid, and most Mochtroids possess only 1/10 the strength of a natural larval Metroid. They appeared in the Maridia area of Zebes, due to the Space Pirate cloning activity in that area. They did not have the ability to properly attach to their victims and, therefore, were obsolete. The early mochtroid failures were quickly replaced by full metroid clones in key areas of the space pirate base.
  • Mochtroids are the "cousins" of Metroids. These creatures are the result of failed Space Pirate experiments to clone a Metroid. Mochtroids are significantly weaker than Metroids, for the fact that their membrane is flaccid to the point of collapsing on contact. They also have fewer internal nuclei, limiting their thought capacity to simply searching for food. This type of enemy was only encountered in a sub-aquatic Space Pirate outpost in Maridia, in Super Metroid. They can drain life energy but can't latch on to prey. Hologram Mochtroids, or something similar, are in the Regulator and Survivor training modes of Metroid Prime Hunters: First Hunt. Their name may come from the fact that they are "mock Metroids" ("mock" as in an imitation).
  • thumb|150px Les Mochtroid sont nés des premières tentatives de clonage de la larve Metroid ramenée par Ridley de la station Cérès. Ils sont considérés par les Pirates de l'Espace comme des échecs et abandonnés dans l'avant-poste immergé de Maridia. Dans l'épisode Super Metroid, le joueur les rencontre uniquement dans cette zone.
  • Mochtroids are significantly weaker than any type of Larval Metroid encountered in Samus's previous missions, as their membranes are flaccid to the point of collapsing upon contact. They also have fewer internal nuclei, limiting their thought capacity to simply searching for food. Like Metroids, Mochtroids can drain life energy by latching onto their prey, but they do not possess the powerful grip of the former; as a result, Samus can easily remove a latched Mochtroid with quick movements. She can destroy these failed clones with ease, even without resorting to the Ice Beam or Missiles.
dcterms:subject
Especie
  • intento de clonación de un Metroid
dbkwik:resource/CvFayC0JWvaQjvMYf83aBQ==
  • Rayo estándar
dbkwik:resource/KRi4BcCaViQzcxSmRVfp2g==
dbkwik:resource/L7Pki19Ek2AeLwlC6ejnhg==
  • desconocido
dbkwik:resource/NDhAtVxhNR9yCrZsvAAmmw==
  • Agresivo
dbkwik:resource/PLSu7LpQ9PLPHWi204ItvQ==
  • verde, rojo y amarillo
Juegos
  • Super Metroid, Metroid Prime Hunters: First Hunt
dbkwik:resource/aM7qytOdLx9A0oCfvjujww==
  • succión de energía
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dbkwik:es.metroid/...iPageUsesTemplate
dbkwik:metroid/pro...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Nombre
  • Mochtroid
Type
  • Species
Tamaño
  • 200(xsd:integer)
dbkwik:de.metroid/...iPageUsesTemplate
dbkwik:resource/OaNy42NSNjWcNppOb7Dx7g==
Class
  • X
imagen
  • Mochtroid.JPG
abstract
  • Kategorie:Stub thumb|90px|Ein Mochtroid Mochtroiden sind in gewisser Weise schlechtere Versionen der Metroids, die von den Weltraumpiraten erschaffen wurden. In Super Metroid sind sie nur in Maridia anzutreffen. Ihre Membran ist nicht sehr widerstandsfähig sodass man sie mit einfachen Beam-Waffen besiegen kann. Auch aus ihrem Griff kann man leicht entkommen. Im Gegensatz zu den Metroids besitzen Mochtroids nur eine sichtbare Synapse.
  • Los Mochtroid son intentos fallidos de clonar a los Metroids, realizados por los Piratas Espaciales (se le agrega la palabra "Moch" como imitación). Aparecen en Super Metroid. Una versión holográfica aparece en Metroid Prime Hunters: First Hunt.
  • Mochtroids are significantly weaker than any type of Larval Metroid encountered in Samus's previous missions, as their membranes are flaccid to the point of collapsing upon contact. They also have fewer internal nuclei, limiting their thought capacity to simply searching for food. Like Metroids, Mochtroids can drain life energy by latching onto their prey, but they do not possess the powerful grip of the former; as a result, Samus can easily remove a latched Mochtroid with quick movements. She can destroy these failed clones with ease, even without resorting to the Ice Beam or Missiles. In Super Metroid, Mochtroids were only encountered in a sub-aquatic Space Pirate outpost in Maridia. The reason why the Pirates attempted to clone the Baby when they had the resources to multiply it with beta rays is never revealed, though it is possible they did this simply as a way of producing more Metroids. This method could've been quickly dropped as the result of the Mochtroids being significantly weaker, explaining why there are only found in one area.
  • They are distinctly different from their progenitors in that they only possess a single neural brain node, instead of three that regular Metroids naturally possess. It also resembles a Metroid in that it floats, has a green membrane, but they are no larger than half the size of a regular Metroid, and most Mochtroids possess only 1/10 the strength of a natural larval Metroid. They appeared in the Maridia area of Zebes, due to the Space Pirate cloning activity in that area. They did not have the ability to properly attach to their victims and, therefore, were obsolete. The early mochtroid failures were quickly replaced by full metroid clones in key areas of the space pirate base.
  • Mochtroids are the "cousins" of Metroids. These creatures are the result of failed Space Pirate experiments to clone a Metroid. Mochtroids are significantly weaker than Metroids, for the fact that their membrane is flaccid to the point of collapsing on contact. They also have fewer internal nuclei, limiting their thought capacity to simply searching for food. This type of enemy was only encountered in a sub-aquatic Space Pirate outpost in Maridia, in Super Metroid. They can drain life energy but can't latch on to prey. Hologram Mochtroids, or something similar, are in the Regulator and Survivor training modes of Metroid Prime Hunters: First Hunt. Their name may come from the fact that they are "mock Metroids" ("mock" as in an imitation).
  • thumb|150px Les Mochtroid sont nés des premières tentatives de clonage de la larve Metroid ramenée par Ridley de la station Cérès. Ils sont considérés par les Pirates de l'Espace comme des échecs et abandonnés dans l'avant-poste immergé de Maridia. Dans l'épisode Super Metroid, le joueur les rencontre uniquement dans cette zone.
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