About: Prism Beam (move)   Sponge Permalink

An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Prism Beam is a damage-dealing Normal-type move. It is an . It is the signature move of Royjibiv.

AttributesValues
rdf:type
rdfs:label
  • Prism Beam (move)
rdfs:comment
  • Prism Beam is a damage-dealing Normal-type move. It is an . It is the signature move of Royjibiv.
  • The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#A8A878; border:3px solid #6D6D4E" |- | align="center" colspan="2" | Prism Beam |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #6D6D4E" | Battle Data
basepp
  • 10(xsd:integer)
kingsrock
  • no
  • yes
touches
  • no
magiccoat
  • no
brightpowder
  • yes
damagecategory
  • Special
maxpp
  • 16(xsd:integer)
snatch
  • no
mirrormove
  • yes
protect
  • yes
dbkwik:capx/proper...iPageUsesTemplate
dbkwik:pokemon--fa...iPageUsesTemplate
dbkwik:pokemon-fan...iPageUsesTemplate
dbkwik:pokemonfano...iPageUsesTemplate
PP
  • 10(xsd:integer)
Power
  • 80(xsd:integer)
  • 90(xsd:integer)
Cat
  • Special
Name
  • Prism Beam
Type
  • Normal
DESC
  • The user refracts and amplifies light to fire a colorful laser beam. This move's Type always matches the user's Type.
contest
  • no
Accuracy
  • 100(xsd:integer)
Target
  • any
  • anyadjacent
ACC
  • 100(xsd:integer)
Signature
  • yes
Contact
  • no
sagemove
  • yes
abstract
  • The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#A8A878; border:3px solid #6D6D4E" |- | align="center" colspan="2" | Prism Beam |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #6D6D4E" | Battle Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#EBB7C6; border:1px solid #925E6D" | Contest Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#CCCCFF border:1px solid black" | Availability |} Prism Beam is a damage-dealing Normal-type move created by Taylor Gorrell for Generation VII. It is the signature move of Kaleidolem and Brillieto.
  • Prism Beam is a damage-dealing Normal-type move. It is an . It is the signature move of Royjibiv.
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