About: Rebel Vanguard   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Rebel Vanguard is the Rebel Alliance unit built for heavy damage towards tanks, turrets, and other objects with lots of health. They don't have a very good aim with their Rocket Launcher and your target is almost always moving so it is best to lock on. They can also be used for disposing of nearby units in one shot (or a few, if they are heroes), but be careful- these guys don't pack that much ammunition. (Equivalent to- Assault Droid, Shock Trooper, Heavy Trooper) The Rebel Vanguard is a very tough unit, tougher than any of the normal class, with only the Wookiee Warrior being tougher.

AttributesValues
rdfs:label
  • Rebel Vanguard
rdfs:comment
  • The Rebel Vanguard is the Rebel Alliance unit built for heavy damage towards tanks, turrets, and other objects with lots of health. They don't have a very good aim with their Rocket Launcher and your target is almost always moving so it is best to lock on. They can also be used for disposing of nearby units in one shot (or a few, if they are heroes), but be careful- these guys don't pack that much ammunition. (Equivalent to- Assault Droid, Shock Trooper, Heavy Trooper) The Rebel Vanguard is a very tough unit, tougher than any of the normal class, with only the Wookiee Warrior being tougher.
  • Rebel Vanguards were soldiers of the Rebel Alliance who carried PLX-1 missile launchers.
  • They appear in the original Star Wars: Battlefront, its sequel and the Renegade Squadron. They’re identical to all other anti-armor classes and have the same equipment. They possess considerably more health then other classes, but also have the slowest movement speed.
dcterms:subject
dbkwik:battlefront...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
Affiliation
Role
  • Anti Infantry
Other
  • Mines
Name
  • Rebel Vanguard
Type
  • Assault
  • original
reboottitle
  • Sullustan Demolitionist
AFF
Primary
Secondary
Grenade
  • Thermal Detonators
abstract
  • The Rebel Vanguard is the Rebel Alliance unit built for heavy damage towards tanks, turrets, and other objects with lots of health. They don't have a very good aim with their Rocket Launcher and your target is almost always moving so it is best to lock on. They can also be used for disposing of nearby units in one shot (or a few, if they are heroes), but be careful- these guys don't pack that much ammunition. (Equivalent to- Assault Droid, Shock Trooper, Heavy Trooper) The Rebel Vanguard is a very tough unit, tougher than any of the normal class, with only the Wookiee Warrior being tougher.
  • They appear in the original Star Wars: Battlefront, its sequel and the Renegade Squadron. They’re identical to all other anti-armor classes and have the same equipment. They possess considerably more health then other classes, but also have the slowest movement speed. Their primary weapon is a shoulder-mounted missile launcher, which fires slow-travelling orange-hued missiles (up to 8 can be carried at any given time). These missiles will instantly destroy most turrets and speeder bikes but many shots are required against IFT-T and the AT-AT (you shouldn’t even bother with the latter). Using the “lock-on” mode with the missile launcher will highlight the weak spots on the vehicles, where all shots will deal increased damage. After hitting them 3 times, you will be able to use 5 guided rockets with it: they don’t replace the regular missiles but are used alongside them as a tertiary fire mode, with. These missiles can be slowed down or accelerated much like the starfighters; they much easier to aim when they’re slowed down but are only worth it at highest speed, when they explode with high damage over a large area. As such, they should only really be used at large, open maps where you have time to boost them to full speed. Their secondary weapon is a regular blaster pistol with infinite ammo but high overheat that can be replaced with the Award precision pistol after killing 6 people with it. They also have two regular Thermal Detonators and 3 mines. The latter are very, very powerful, killing everyone and destroying full-health tanks in 3m radius. Even though they take about two seconds to activate, they should never be set up in the heat of combat, as the blast is guaranteed to kill you alongside the enemies (unless, of course, you have turned the friendly fire off or are about to die anyway). Mines don’t take any damage from regular weapons, but will be destroyed by the explosives. The Engineer classes will also safely walk past them and can destroy them with fusion cutters. AI-controlled Vanguards almost always fight with pistols, very rarely using their missile launchers against vehicles, heroes and on large maps over the long distances. They will use grenades against vehicles and in tight spots as often as everyone else, but only set up mines on a handful of maps. Some of them will occasionally use the guided rockets, the only case of AI unlocking the AWARD weapons. Finally, they suffer from the typical Rebel tendency to shoot at the dead Imperials for some time, often ignoring their living comrades. This isn't a bug, as they will mutter lines such as "And stay down!" that are unique for this situation.
  • Rebel Vanguards were soldiers of the Rebel Alliance who carried PLX-1 missile launchers.
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