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What If Star Wars as we know it didn't exist, but instead the plot of the movies was being made up on the spot by players of a Tabletop Game? Well, for one, the results might actually make a lot more sense, from an out-of-story point of view... In the blurb for each comic, there are often links to This Very Wiki, and there are even comics named after tropes, as well. The players from the original 3 movies correspond to the five basic RPG Player Archetypes, although Morgan-Mar claims it was unintentional.

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  • Darths And Droids
  • Darths and Droids
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  • What If Star Wars as we know it didn't exist, but instead the plot of the movies was being made up on the spot by players of a Tabletop Game? Well, for one, the results might actually make a lot more sense, from an out-of-story point of view... In the blurb for each comic, there are often links to This Very Wiki, and there are even comics named after tropes, as well. The players from the original 3 movies correspond to the five basic RPG Player Archetypes, although Morgan-Mar claims it was unintentional.
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abstract
  • What If Star Wars as we know it didn't exist, but instead the plot of the movies was being made up on the spot by players of a Tabletop Game? Well, for one, the results might actually make a lot more sense, from an out-of-story point of view... Darths & Droids, is a webcomic created by The Comic Irregulars (David Morgan-Mar and seven of his friends from work), following the footsteps of DM of the Rings (found here), which used a similar premise for The Lord of the Rings. However, while DOTR featured a Railroading GM herding a bunch of bored Munchkin players with an iron fist, Darths & Droids has a more tolerant GM, who's willing to let the players get Off the Rails and contribute to the development of the setting, if that's what it takes to have a fun and interesting game. Indeed, the very plot of Star Wars, with all its inconsistencies and bizarre leaps of logic, comes along because the players constantly force the GM to improvise. And that's not all; the Irregulars seem to be taking perverse pleasure in actually changing things from how they happen in the movies as much as they can while still being constrained by actual screencaps. This ranges from the ultimately minor "Lost Orb" side-quest, all the way to Darth Maul being a hired bounty hunter who's, at worst, Chaotic Neutral. Even Palpatine seems like a good guy. In between Star Wars games, the players take part in other games, including one between episodes I and II that bears a strong resemblance to The Princess Bride, and another between episodes II and III that seems to have been a mix of Van Helsing and Twilight. On a related note, Episode IV begins In Medias Res, with the unseen gameplay sessions involving Star Wars Expanded Universe materials such as Dark Forces. In the blurb for each comic, there are often links to This Very Wiki, and there are even comics named after tropes, as well. The comic is being translated into a variety of languages, including: German, French and others. Notably, some of the translations are pure Gag Dub, including: Pirate, poetry, Zero Wing-esque mangled English and tlhIngan Hol, (Klingon). Nearly all strips from Episode I appear in German. The players from the original 3 movies correspond to the five basic RPG Player Archetypes, although Morgan-Mar claims it was unintentional.
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