The super warp gate is a non-buildable protoss structure in StarCraft II: Wings of Liberty campaign. It is in three of Zeratul's missions. In "Whispers of Doom", it is used to warp in stalkers to assist Zeratul. In "Echoes of the Future", it is placed out of reach and cannot be seen or used by the player. In "In Utter Darkness", it is used to warp in the heroes and their unit counterparts. All units warped in must still be placed within a psi matrix, with two exceptions. Archons and Zeratul may be placed anywhere.
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