Towns begin to produce Local Items after reaching level 3, while Castles begin producing them immediately (the period of time required for the production of local items has not yet been recorded). As with Assets, successfully attacking a town will yield the town's local item to the attacker, provided it has produced one. Most local items are consumable items that can be used from the inventory like any other. Using a local item in this way has a random effect, the full variety of which has not yet been recorded. Known possible outcomes: Obviously, Gems from Castles can not be consumed.
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