About: Local Items   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Towns begin to produce Local Items after reaching level 3, while Castles begin producing them immediately (the period of time required for the production of local items has not yet been recorded). As with Assets, successfully attacking a town will yield the town's local item to the attacker, provided it has produced one. Most local items are consumable items that can be used from the inventory like any other. Using a local item in this way has a random effect, the full variety of which has not yet been recorded. Known possible outcomes: Obviously, Gems from Castles can not be consumed.

AttributesValues
rdfs:label
  • Local Items
rdfs:comment
  • Towns begin to produce Local Items after reaching level 3, while Castles begin producing them immediately (the period of time required for the production of local items has not yet been recorded). As with Assets, successfully attacking a town will yield the town's local item to the attacker, provided it has produced one. Most local items are consumable items that can be used from the inventory like any other. Using a local item in this way has a random effect, the full variety of which has not yet been recorded. Known possible outcomes: Obviously, Gems from Castles can not be consumed.
dcterms:subject
abstract
  • Towns begin to produce Local Items after reaching level 3, while Castles begin producing them immediately (the period of time required for the production of local items has not yet been recorded). As with Assets, successfully attacking a town will yield the town's local item to the attacker, provided it has produced one. A town holds only one stock of its local item at a time and cannot produce more until the stockpiled item is collected. The same is true of Castles, but it has not yet been recorded, whether the worth of a Castle's local item is determined when it is created, when it is collected, or when it is sent to the King. Most local items are consumable items that can be used from the inventory like any other. Using a local item in this way has a random effect, the full variety of which has not yet been recorded. Known possible outcomes: * It was pretty yummy! (no in-game effect) * Potion effect (restores half of total HP) * Elixir effect (restores all HP) * Increase a stat (like a Stl-Bru for example) Obviously, Gems from Castles can not be consumed.
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