About: Dura-armor   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

================================================================================ Name: Dura-Armor Model: Core World Arms Dura-Armor Type: Armor Mods: Head, torso, arms, legs: +2D to all physical attacks; +2D to all energy attacks; -2D penalty to all Dexterity and Perception attribute and skill checks. ================================================================================

AttributesValues
rdfs:label
  • Dura-armor
  • Dura-Armor
rdfs:comment
  • ================================================================================ Name: Dura-Armor Model: Core World Arms Dura-Armor Type: Armor Mods: Head, torso, arms, legs: +2D to all physical attacks; +2D to all energy attacks; -2D penalty to all Dexterity and Perception attribute and skill checks. ================================================================================
  • [Source] Dura-armor or DuraArmour was an incredibly durable, industrial-strength material that was capable of absorbing and re-directing blaster energy away from it. Consisting of the substances neutronium, lommite and zersium, all set in a specific matrix, dura-armor could be used to construct shields and helmets.
Era
  • *Rise of the Empire era *Rebellion era
dcterms:subject
dbkwik:starwars/pr...iPageUsesTemplate
Name
  • Dura-armor
Uses
  • *Helmet material *Shield material
Properties
  • Absorbs and deflects blaster fire
abstract
  • ================================================================================ Name: Dura-Armor Model: Core World Arms Dura-Armor Type: Armor Mods: Head, torso, arms, legs: +2D to all physical attacks; +2D to all energy attacks; -2D penalty to all Dexterity and Perception attribute and skill checks. ================================================================================
  • [Source] Dura-armor or DuraArmour was an incredibly durable, industrial-strength material that was capable of absorbing and re-directing blaster energy away from it. Consisting of the substances neutronium, lommite and zersium, all set in a specific matrix, dura-armor could be used to construct shields and helmets. The labor droid Bollux was equipped with a dura-armor shield for his gladiatorial combat against a Mark X Executioner at the Stars' End facility. During combat on the planet Kestos Minor, Imperial storm commando Modigal Glave's helmet was shattered by a point-blank blaster shot which sent fragments of dura-armor into his face, scarring him on the right side. Glave single-handedly fended off a platoon of Rebels until AT-ATs arrived despite the pain.
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