About: Food (Civ1)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Image:Food (Civ1).png Food is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows. File:Food in Granary (Civ1).png

AttributesValues
rdfs:label
  • Food (Civ1)
rdfs:comment
  • Image:Food (Civ1).png Food is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows. File:Food in Granary (Civ1).png
dcterms:subject
dbkwik:civilizatio...iPageUsesTemplate
abstract
  • Image:Food (Civ1).png Food is necessary to keep your citizens alive; each one consumes 2 units of food per turn. Excess food that is not consumed is stored, and when enough has been stored, a new citizen is born and the city grows. File:Food in Granary (Civ1).png
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