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An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The SPAS 12 (commonly designated as the Shotgun, for there is no other ones in the game) is a Primary Weapon the Support Unit Class have. Like a regular Shotgun (in reality and in other games), its attack spreads apart more and more as it reaches a further target, making it hard to attack further range targets. However, the Shotgun is very powerful, so powerful it can kill any light armored unit in one shot, medium and heavy armored units in two, but only if the shots are were placed . Sadly, along with its inaccuracy, the Shotgun also has a high Cooldown, one shot only every 1.4 seconds. But if you can shoot accurately, it is lethal to recons and other light amour units.

AttributesValues
rdf:type
rdfs:label
  • SPAS 12
  • SPAS 12
  • Spas 12
  • SPAS 12
rdfs:comment
  • The SPAS 12 (commonly designated as the Shotgun, for there is no other ones in the game) is a Primary Weapon the Support Unit Class have. Like a regular Shotgun (in reality and in other games), its attack spreads apart more and more as it reaches a further target, making it hard to attack further range targets. However, the Shotgun is very powerful, so powerful it can kill any light armored unit in one shot, medium and heavy armored units in two, but only if the shots are were placed . Sadly, along with its inaccuracy, the Shotgun also has a high Cooldown, one shot only every 1.4 seconds. But if you can shoot accurately, it is lethal to recons and other light amour units.
  • The Spas 12 (Sporting Purpose Automatic Shotgun) is a 12 gauge pump action shotgun, used by many countries for it's effectivness in close quarter combat. It is encountered in all of the game's levels (Until Tivliz Asylum, where it is replaced with the Remington 870). It is very powerful, with one shot being a guranteed kill in close quarters (Two for shotgun wielding guards, and considerably more for shield guards). It has a lower magazine capacity than the Remington (6 shells compared to 8), but it has a faster rate of fire and reload time, making it more effective. It can blow down certain doors (Ones with an open window near the top).
  • The Spas 12 is a 12 ga. shotgun that excels in close range combat. While capable of semi-auto fire, the Spas 12 is limited to pump-action in R6: Vegas and R6: Vegas 2. It has an 8 rd. tube magazine that can be topped off with individual rounds.
  • La SPAS 12 es una escopeta de asalto automática, que lleva un cargador de 7 balas, que dispara con una cadencia de 3 balas por segundo. Es usada por el SSAWA y por los Comandos corruptos. Se puede comprar en el Ammu-Nation de Palm Island por 7000$.
  • <default>SPAS 12</default> Desarrollador Apariciones Distribuidor Poder de Fuego Lanzamiento Velocidad de fuego Plataformas Clase de Arma Localización Valor Última edición: -- por [[User:|]] La SPAS 12 es una escopeta automática que aparece en Resident Evil: Survivor, Resident Evil Code: Veronica, Resident Evil: Outbreak y Resident Evil: Outbreak File 2.
  • The SPAS was originally intended for sport but to no avail and was soon banned from the US. It has a fast rate of fire and could be switched to pump-action when nessecary. Its could hold 8+ shells and was eventually succeeded by the SPAS 15 varient. However the SPAS 12 is still one of the most succesful and popular shotguns for government and civilian use.
  • Mike Seeliger (nimetty Seeliger) on semi-automaattinen Seeliger, joka on pelin tehokkain Seeliger nopean tulinopeuden vuoksi. Toisin kuin pumppuSeeliger, käyttäjän ei tarvitse manuaalisesti ladata jokaista panosta käsin. Ps. Mike Seeliger on penis.
  • The SPAS 12 was designed to function primarily as a semi-automatic firearm, with the pump-action mode used to reliably fire low-pressure ammunition such as tear gas rounds or less-lethal bean bags. Switching between firing modes is done by pressing a button under the foregrip, and sliding the foregrip slightly forwards or backwards until it clicks into position.
  • La SPAS 12 o Spaz 12, es una escopeta de combate de origen italiano que aparece en Grand Theft Auto: Vice City (bajo el nombre de Spaz 12 en su versión original y S.P.A.S. 12 en versiones posteriores), Grand Theft Auto: San Andreas, Grand Theft Auto IV y Grand Theft Auto: Episodes From Liberty City (bajo el nombre de Escopeta de combate), Grand Theft Auto: Liberty City Stories y Grand Theft Auto: Vice City Stories (bajo el nombre de Spas 12). Es un arma muy poderosa, que dispara cartuchos de perdigones muy rápidamente (en comparación con otras escopetas), al ser una escopeta de repetición. Es muy efectiva a cortas distancias y su disparo es disperso (afecta a un gran área de corto alcance). Por su gran potencia puede dañar a más de un enemigo si se encuentran juntos y cercanos al tirador y
  • The SPAS 12 is a pump action shotgun that is part of the standard human weapons in The Conduit. Its name stands for Sporting Purpose Automatic Shotgun. It fires 12 gauge shells loaded with special fragmenting pellets. The power of the charge of the shot is divided among the pellets. This means that the combined force of each weak pellet can do a lot of damage, making the shotgun a powerful close combat weapon. Because its pellets disintegrate and don't make it far, it is useless at medium to long ranges.
dcterms:subject
dbkwik:resource/1HAksLkQe-fCHonuepG9Aw==
  • Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, Grand Theft Auto IV y Grand Theft Auto: Episodes From Liberty City
dbkwik:resource/5bLHS5rYUdUNe9Xzr9Q1zg==
  • Potente
dbkwik:resource/6brWVPcF72YBnuNkJgyWMQ==
  • Tercera Persona
dbkwik:resource/M9TTlO11OF9hHonyze-dOg==
Fire Modes
  • Pump-Action
dbkwik:resource/PP3-Vd_q2zSp6ybnrXdKIg==
  • Escopeta
velocidad
  • Rápida
Arma
  • Escopeta De Combate
dbkwik:resource/bCuOxmCMwEUxfHxUC7pB4A==
  • Alto Bajo
dbkwik:resource/eZvwKpru-Z7gFPNzHlqo1w==
  • Ninguno
dbkwik:resource/fEG9yiX6H603gbOBQRw7DA==
  • Resident Evil Code: Veronica
  • Resident Evil: Survivor
  • Resident Evil 1.5
  • Resident Evil Dead Aim
dbkwik:resource/gQHpTvrv0ZKVoP3IL-L-aA==
  • Normal
dbkwik:resource/juZ8rjgm9xahnJqoiHNiqw==
  • CJ con una escopeta de combate en Grand Theft Auto: San Andreas
dbkwik:es.gta/prop...iPageUsesTemplate
dbkwik:es.resident...iPageUsesTemplate
Nombre
  • SPAS 12
Clase
Name
  • Spas 12
Type
  • Shotgun
  • Combat Shotgun
Caption
  • A SPAS 12 with it's stock folded
bullet size
  • 12(xsd:integer)
clip size
  • 6(xsd:integer)
dbkwik:tomclancy/p...iPageUsesTemplate
Rate of Fire
  • Semi-Automatic
Title
  • SPAS 12
Magazine capacity
  • 8(xsd:integer)
dbkwik:black/prope...iPageUsesTemplate
dbkwik:conduit/pro...iPageUsesTemplate
imagen
Details
  • yes
Objective
  • No
damage per round
  • Moderate
maximum ammo carried
  • 56(xsd:integer)
headshot damage multiplier
  • None
maximum effective range
  • Short
binoculars/scope
  • VISOR Binoculars 3.0
Ammunition type
  • 12(xsd:integer)
abstract
  • The SPAS 12 (commonly designated as the Shotgun, for there is no other ones in the game) is a Primary Weapon the Support Unit Class have. Like a regular Shotgun (in reality and in other games), its attack spreads apart more and more as it reaches a further target, making it hard to attack further range targets. However, the Shotgun is very powerful, so powerful it can kill any light armored unit in one shot, medium and heavy armored units in two, but only if the shots are were placed . Sadly, along with its inaccuracy, the Shotgun also has a high Cooldown, one shot only every 1.4 seconds. But if you can shoot accurately, it is lethal to recons and other light amour units.
  • The Spas 12 (Sporting Purpose Automatic Shotgun) is a 12 gauge pump action shotgun, used by many countries for it's effectivness in close quarter combat. It is encountered in all of the game's levels (Until Tivliz Asylum, where it is replaced with the Remington 870). It is very powerful, with one shot being a guranteed kill in close quarters (Two for shotgun wielding guards, and considerably more for shield guards). It has a lower magazine capacity than the Remington (6 shells compared to 8), but it has a faster rate of fire and reload time, making it more effective. It can blow down certain doors (Ones with an open window near the top).
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