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- This is a rather unusual scenario, since the player is not supposed to win as soon as possible, but instead required to lose several times in order for the scenario to progress. It can be seen as several smaller missions connected with cut-scenes. The player cannot advance to the next age(s), but they will be aged up automatically. As stated in the hints, making (and keeping) a number of saves is strongly advised. __TOC__ Phase 1 The player starts at Feudal Age with military units and animals, but no Villagers and no buildings, except for a few Houses. The Pecheneg (yellow opponent) will charge instantly with large amounts of units, so don't try to fight them. Instead move all units towards the east as soon as possible, then down the river until they reach the Chazars. Phase 2 The player will eventually be given a Town Center with a few Villagers. Build more villagers and gather resources, but don't spend too much on military units. Try to hold off the attacking Pechenegs (they'll send only Light Cavalry and Archers) with a Palisade Wall and a few Towers, Archers and Spearmen. The Wolves are quite useful since they heal themselves quickly. The player can build a number of Trade Carts to trade with their ally, the Chazars. At some point (possibly after reaching a certain population count), the Pechenegs will launch a massive attack that can at best be slowed down for a short while, but not withstood, and the player will be given the task to retreat with 30 units to the flag in the south. It is completely irrelevant which units are saved, as they will be deleted completely anyway. Then the player will receive auto Castle Age upgrade. Phase 3 The player starts a bit further west with a well developed settlement, including three Town Centers and a Castle. The Pechenegs are still the enemy and keep sending units, but not many at first. The player can hold them off relatively easily with Castles and Palisade Walls. Mind that they can cross through the Chazar gates, so the player needs to guard both the north and the east fords. It is a good idea to rake in all resources gathered (it's not too hard to get to five digits in all resources). Some players reported to have managed to defeat the Pecheneg at this stage. This seems to be an extremely hard endeavor, which is not necessary at all. Though it does not break the mission if they do so. Phase 4 Again at some point, the enemy will launch a massive attack, this time with an even larger amount of units. But before they reach the player, the Byzantines will call for help and demand that the player attack the Bulgarians, and the Pecheneg will change to ally. This means that their attack is stalled and a bunch of their units may keep standing in the player's base. The Bulgarians actually only attack the westernmost Byzantine Castle until their units are used up, after that there will be no further exchange of hostilities. At this point the player might think that the Pecheneg cannot be trusted and therefore build a number of catapults and, by using terrain attack, destroy the new "ally" slowly (e.g. wall in the hordes of units so they don't block the catapults, then wall in the Town Centers so Villagers can't escape, then destroy the Town Centers, the Villagers, the military buildings, the military units, and the rest). It's possible to do so, but not required. Again, whatever the player does won't break the mission. However, the player have to defeat the Bulgarians now. Don't delete the transport ships, they will be needed, and there is no way to make more. The Bulgarians can churn out vast numbers of units quickly, so if the player opts to build a base on their territory, they'll need several castles of fend the enemy off. Check that the player has gathered more than enough resources and delete most of the Villagers to build a large army. It might be a good idea to build many Petards and attack all the military buildings and Town Centers simultaneously. There's no need to kill all Villagers. Phase 5 The Bulgarians will give up just before they are defeated completely, and the Pecheneg will switch from ally to enemy again, as one probably expected. All their units that are standing around in the base or near it (the halted unstoppable assault from earlier) will now defeat the player quickly, while most of the military is in Bulgarian lands. There's no need to worry, as the player will be given the task to retreat west and send a number of units to the flag there. Again, it is irrelevant what kind of units are saved, as they will be deleted automatically anyway, along with everything the player has built. Then the player will receive auto Imperial Age upgrade. If the Pecheneg were wiped out before, in whatever way, then the mission might be stuck after defeating the Bulgarians. No need to worry, just delete the three Town Centers that the player started with (see phase 3) to make the game progress. Phase 6 The player is tasked with bringing an emissary and a horse to the Moravians, just a bit towards the west. When they return to their people, the Moravians switch to enemy, and the player can build up a base and eventually defeat them. The player should have more than enough resources by now, so the rest of the scenario should be relatively easy.
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